-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
222 lines (195 loc) · 6.73 KB
/
CMakeLists.txt
File metadata and controls
222 lines (195 loc) · 6.73 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
cmake_minimum_required(VERSION 3.30)
if (NOT CMAKE_TOOLCHAIN_FILE MATCHES "toolchain-nxdk.cmake")
message(FATAL_ERROR "This project must be built with the nxdk toolchain (`-DCMAKE_TOOLCHAIN_FILE=<YOUR_NXDK_DIR>/share/toolchain-nxdk.cmake`). Your toolchain is ${CMAKE_TOOLCHAIN_FILE}")
endif ()
project(pbkitplusplus VERSION 0.5.0 LANGUAGES CXX)
option(
PBKPP_NO_OPT
"Suppress optimization on core files that are typically optimized regardless of release/debug configuration"
OFF
)
block(SCOPE_FOR VARIABLES)
get_filename_component(NXDK_ROOT_DIR "${CMAKE_TOOLCHAIN_FILE}/../.." ABSOLUTE)
set(NXDK_DIR "${NXDK_ROOT_DIR}" CACHE PATH "Path to the nxdk root directory.")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/modules")
include(PrebuildNXDK)
find_package(NXDK REQUIRED)
find_package(NXDK_SDL2 REQUIRED)
find_package(NXDK_SDL2_Image REQUIRED)
include(FetchContent)
find_package(XboxMath QUIET)
if (XboxMath_FOUND)
message(STATUS "Using installed XboxMath version ${XboxMath_VERSION}")
else ()
FetchContent_Declare(
XboxMath_fetched
GIT_REPOSITORY https://github.com/abaire/xbox_math3d.git
GIT_TAG main
)
FetchContent_MakeAvailable(XboxMath_fetched)
endif ()
if (TARGET xbox_math3d AND NOT TARGET XboxMath::xbox_math3d)
add_library(XboxMath::xbox_math3d ALIAS xbox_math3d)
endif ()
find_package(XboxSwizzle QUIET)
if (XboxSwizzle_FOUND)
message(STATUS "Using installed XboxSwizzle version ${XboxSwizzle_VERSION}")
else ()
FetchContent_Declare(
XboxSwizzle_fetched
GIT_REPOSITORY https://github.com/abaire/xbox-swizzle.git
GIT_TAG main
)
FetchContent_MakeAvailable(XboxSwizzle_fetched)
endif ()
if (TARGET xbox-swizzle AND NOT TARGET XboxSwizzle::xbox-swizzle)
add_library(XboxSwizzle::xbox-swizzle ALIAS xbox-swizzle)
endif ()
# Vertex shaders.
include(NV2A_VSH REQUIRED)
generate_nv2a_vshinc_files(
OUTPUT_VARIABLE _SHADER_FILES
INCLUDE_DIRECTORIES_VARIABLE _SHADER_INCLUDE_DIRS
GENERATION_TARGET_VARIABLE _SHADER_GEN_TARGET
SOURCES
src/shaders/passthrough.vsh
)
set(
_PUBLIC_HEADERS
src/dds_image.h
src/models/model_builder.h
src/light.h
src/pushbuffer.h
src/nv2astate.h
src/shaders/orthographic_vertex_shader.h
src/shaders/passthrough_vertex_shader.h
src/shaders/perspective_vertex_shader.h
src/shaders/projection_vertex_shader.h
src/shaders/vertex_shader_program.h
src/texture_format.h
src/texture_generator.h
src/texture_stage.h
src/vertex_buffer.h
)
add_library(
${PROJECT_NAME}
STATIC
src/dds_image.cpp
src/models/model_builder.cpp
src/light.cpp
src/pushbuffer.cpp
src/nv2astate.cpp
src/shaders/orthographic_vertex_shader.cpp
src/shaders/passthrough_vertex_shader.cpp
src/shaders/perspective_vertex_shader.cpp
src/shaders/projection_vertex_shader.cpp
src/shaders/vertex_shader_program.cpp
src/texture_format.cpp
src/texture_generator.cpp
src/texture_stage.cpp
src/vertex_buffer.cpp
src/pbkpp_assert.cpp
src/pbkpp_assert.h
${_PUBLIC_HEADERS}
${_SHADER_FILES}
)
add_dependencies(
${PROJECT_NAME}
${_SHADER_GEN_TARGET}
)
target_include_directories(
${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include>
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${_SHADER_INCLUDE_DIRS}
)
target_compile_definitions(
${PROJECT_NAME}
PRIVATE
_USE_MATH_DEFINES
)
if (PBKPP_NO_OPT)
target_compile_options(
${PROJECT_NAME}
PRIVATE
-g
-gdwarf-4
-O0
-Wall
-fstandalone-debug
$<$<COMPILE_LANGUAGE:CXX>:-Wno-builtin-macro-redefined> # Suppress warning from NXDK undef of __STDC_NO_THREADS__
)
target_link_options(
${PROJECT_NAME}
PRIVATE
"/debug:full"
)
else ()
target_compile_options(
${PROJECT_NAME}
PRIVATE
-O3
-fno-strict-aliasing
-Wall
$<$<COMPILE_LANGUAGE:CXX>:-Wno-builtin-macro-redefined> # Suppress warning from NXDK undef of __STDC_NO_THREADS__
)
target_link_options(
${PROJECT_NAME}
PRIVATE
"/debug:none"
)
endif ()
set_property(
TARGET
${PROJECT_NAME}
PROPERTY
PUBLIC_HEADER ${_PUBLIC_HEADERS}
)
target_link_libraries(
${PROJECT_NAME}
PUBLIC
XboxSwizzle::xbox-swizzle
XboxMath::xbox_math3d
PRIVATE
NXDK::NXDK
NXDK::NXDK_CXX
NXDK::SDL2
NXDK::SDL2_Image
)
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
install(
TARGETS
${PROJECT_NAME}
EXPORT PbkitPlusPlusTargets
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/pbkitplusplus
)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/PbkitPlusPlusConfigVersion.cmake"
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion
)
configure_package_config_file(
"cmake/PbkitPlusPlusConfig.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/PbkitPlusPlusConfig.cmake"
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)
install(
EXPORT PbkitPlusPlusTargets
FILE PbkitPlusPlusTargets.cmake
NAMESPACE PbkitPlusPlus::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)
install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/PbkitPlusPlusConfig.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/PbkitPlusPlusConfigVersion.cmake"
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)
add_subdirectory(sample EXCLUDE_FROM_ALL)
endblock()