- Platform : Code with Mosh
- Instructor : Mosh Hamedani
- Duration : 04:00:00
- Course Link : https://codewithmosh.com/p/design-patterns-part1
This is the complete and updated English summary with all Behavioral patterns that appear in the original course.
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Check Understanding: Generate Quiz | Interview Me | Refactor Challenge | Assessment Rubric | Next Steps
Design patterns are reusable, elegant solutions to common software design problems. The Part 1 covers 10 of the 11 behavioral patterns from the Gang of Four book (all except the Interpreter pattern).
Benefits:
- Communicate ideas faster (“just use the Strategy pattern”)
- Write cleaner, more maintainable code
- Learn frameworks/libraries much quicker (you’ll recognize the patterns they use)
Mosh teaches each pattern the same way: real problem → bad solutions → gradually better solutions → the actual pattern.
Ask AI: Introduction to Design Patterns
Crystal-clear review of the core concepts every pattern builds on (with simple Java examples):
- Classes & Objects
- Coupling (tight vs loose)
- Interfaces & programming to an interface
- Encapsulation (hide data, expose behavior)
- Abstraction (hide implementation details)
- Inheritance & Polymorphism
- UML notation
Even experienced developers say these 30–40 minutes alone are worth the course.
Ask AI: OOP Essentials
Summary : Capture and restore an object’s internal state without violating encapsulation.
How Mosh teaches it : Simple text editor → naive undo ideas → problems → final solution with three roles:
- Originator ( Editor )
- Memento ( EditorState – immutable)
- Caretaker ( History – stack of states)
Example : Type A → AB → ABC → undo restores previous state.
Ask AI: Memento Pattern
Summary : Allow an object to alter its behavior when its internal state changes. The object appears to change its class.
How Mosh teaches it : Canvas tool (Brush, Eraser, Selection) → initial switch-statement mess → each state becomes its own class → Canvas just holds a Tool reference and delegates mouse actions.
Result : Adding a new tool never touches existing code.
Ask AI: State Pattern
Summary : Provide a way to access elements of a collection sequentially without exposing its underlying representation.
How Mosh teaches it : Custom ProductCollection → initial bad exposure of internal array → Iterator interface → separate ListIterator that knows how to traverse.
Bonus : Works even if the underlying structure changes (array → linked list).
Ask AI: Iterator Pattern
Summary : Define a family of algorithms, encapsulate each one, and make them interchangeable at runtime.
How Mosh teaches it : Image compressor → initially hard-coded → different compression algorithms ( JpegCompressor , PngCompressor ) → Compressor interface → ImageStorage receives any compressor (and filter) at runtime.
Result : Easy to add new compression or filter without touching ImageStorage .
Ask AI: Strategy Pattern
Summary : Define the skeleton of an algorithm in a base class, but let subclasses override specific steps.
How Mosh teaches it : Data processing pipeline → common steps (load → process → save) → each data type overrides only what differs.
Used heavily in frameworks (ASP.NET page lifecycle, Spring Boot startup).
Ask AI: Template Method Pattern
Summary : Encapsulate a request as an object → parameterize, queue, log, and support undo/redo.
How Mosh teaches it : Video editor with bold/contrast/undo → initial mess → each action becomes a Command object → History stack → UndoCommand .
Result : Undo/redo for free, easy to add new actions.
Ask AI: Command Pattern
Summary : Define a one-to-many dependency: when one object changes state, all its dependents are notified automatically.
How Mosh teaches it : Stock price example → DataSource (subject) → multiple spreadsheets/charts (observers) → push or pull model.
Used everywhere: events, listeners, reactive programming.
Ask AI: Observer Pattern
Summary : Objects no longer talk directly to each other; they talk through a central mediator → reduces coupling.
How Mosh teaches it : Dialog box with ListBox → TextBox → Button → initial direct references → mediator ( DialogBox ) owns all controls and coordinates changes via Observer-style events.
Result : Reusable, independent UI controls.
Ask AI: Mediator Pattern
Summary : Pass a request along a chain of handlers. Each handler decides to process or forward.
How Mosh teaches it : Web server → Authenticator → Logger → Compressor → each handler extends base Handler with next reference → easy to reorder/remove/add steps.
Result : Open/Closed pipeline.
Ask AI: Chain of Responsibility Pattern
Summary : Separate algorithms from the object structure they operate on → add new operations without touching existing classes.
How Mosh teaches it : HTML document with nodes → highlight → plain-text → each operation becomes a separate class → nodes accept a visitor ( execute(operation) ).
Result : New operations (extract links, audio filter, etc.) require only a new visitor class.
Ask AI: Visitor Pattern
Original Course Link : https://codewithmosh.com/p/design-patterns-part1
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