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Merge pull request #41 from DekuDesu/development
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MiniMapMod/MiniMapPlugin.cs

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namespace MiniMapMod
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{
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[BepInPlugin("MiniMap", "Mini Map Mod", "3.1.5")]
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[BepInPlugin("MiniMap", "Mini Map Mod", "3.1.6")]
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public class MiniMapPlugin : BaseUnityPlugin
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{
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private readonly ISpriteManager SpriteManager = new SpriteManager();

README.md

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If you have an issue, discover a bug, or have a recommendation please file an issue on my github page.
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### Change Log
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Hotfix 3.1.6
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- fixed typo causing all objects on map being selected to be placed on minimap regardless if they were filtered out
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Hotfix 3.1.5
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- prevented mod from throwing exceptions within global events causing other mods to not have their events fired
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- added compatibility for mods that implement ChestBehaviour but not PurchaseInteraction

manifest.json

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{
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"name": "MiniMapMod",
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"version_number": "3.1.5",
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"version_number": "3.1.6",
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"website_url": "https://github.com/DekuDesu",
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"description": "Adds a MiniMap to your game v3.1",
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"dependencies": [

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