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Minerals.cfg
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92 lines (82 loc) · 1.3 KB
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//
// Community Resource Pack
// Resource:
//
//Resource types:
// 0 = Crustal (Stuff you dig up)
// 1 = Oceanic (Stuff in the oceans)
// 2 = Atmospheric (Stuff in the air, varies with pressure)
// 3 = Interplanetary (Stuff you find between planets)
//
//Express all numbers as percentages 0.0-100.0, not 0.0-1.0!
//
PLANETARY_RESOURCE
{
ResourceName = Minerals
ResourceType = 0
PlanetName = Jupiter
Distribution
{
PresenceChance = 0
MinAbundance = 0
MaxAbundance = 0
Variance = 0
Dispersal = 0
}
}
PLANETARY_RESOURCE
{
ResourceName = Minerals
ResourceType = 0
PlanetName = Saturn
Distribution
{
PresenceChance = 0
MinAbundance = 0
MaxAbundance = 0
Variance = 0
Dispersal = 0
}
}
PLANETARY_RESOURCE
{
ResourceName = Minerals
ResourceType = 0
PlanetName = Uranus
Distribution
{
PresenceChance = 0
MinAbundance = 0
MaxAbundance = 0
Variance = 0
Dispersal = 0
}
}
PLANETARY_RESOURCE
{
ResourceName = Minerals
ResourceType = 0
PlanetName = Neptune
Distribution
{
PresenceChance = 0
MinAbundance = 0
MaxAbundance = 0
Variance = 0
Dispersal = 0
}
}
PLANETARY_RESOURCE
{
ResourceName = Minerals
ResourceType = 0
PlanetName = Earth
Distribution
{
PresenceChance = 100
MinAbundance = .001
MaxAbundance = 10
Variance = 50
Dispersal = 3
}
}