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57 lines (51 loc) · 1.13 KB
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Resource Identifiers
100 state
200 Used for soundwaves (references 202), collision data, the ball, lights, sinks, oneways, ...
202 Label or file reference
300 MATERIAL
301 friction ?
302 bouncyness ?
400 kicker?
401
402 Kicker Force
403
404
405
406 A_SOUND Record
600 collision data
1000 polygon collision box
1001 plunger
1002 light
1003 left flipper
1004 right flipper
1005 bumper
1006 flag target (the yellow ones)
1007 drain
1008 <not used in cadet>
1009 <not used in cadet>
1010 circle collision box
1011 drain block
1012 "kout" (black hole and hyperspace ball lock things)
1013 kick gate
1014 kick
1015 roll over (the lane things, the fuel lights)
1016 one-way barrier
1017 sink (worm hole)
1018 flag (spinny boi)
1019 button target (the red ones)
1020 green space roll over
1021 elevated platform? s_ramp9, ramp
1022 hole (ramp hole)
1023 demo
1024 tripwire (entry point lights)
1025 table objects list
1026 light group
1027 group reference list
1028 bumper group
1029 gravity well (middle red light)
1030 roll over group (fuel_bargraph / fuel lights)
1031 soundwave
1032 <not used in cadet>
1033 text box
1100 sound reference
1101 sound reference