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BitRate.g.cs
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1008 lines (904 loc) · 45.4 KB
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by \generate-code.bat.
//
// Changes to this file will be lost when the code is regenerated.
// The build server regenerates the code before each build and a pre-build
// step will regenerate the code on each local build.
//
// See https://github.com/angularsen/UnitsNet/wiki/Adding-a-New-Unit for how to add or edit units.
//
// Add CustomCode\Quantities\MyQuantity.extra.cs files to add code to generated quantities.
// Add UnitDefinitions\MyQuantity.json and run generate-code.bat to generate new units or quantities.
//
// </auto-generated>
//------------------------------------------------------------------------------
// Licensed under MIT No Attribution, see LICENSE file at the root.
// Copyright 2013 Andreas Gullberg Larsen (andreas.larsen84@gmail.com). Maintained at https://github.com/angularsen/UnitsNet.
using System;
using System.Globalization;
using System.Linq;
using JetBrains.Annotations;
using UnitsNet.Units;
using UnitsNet.InternalHelpers;
// ReSharper disable once CheckNamespace
namespace UnitsNet
{
/// <summary>
/// In telecommunications and computing, bit rate is the number of bits that are conveyed or processed per unit of time.
/// </summary>
/// <remarks>
/// https://en.wikipedia.org/wiki/Bit_rate
/// </remarks>
// Windows Runtime Component has constraints on public types: https://msdn.microsoft.com/en-us/library/br230301.aspx#Declaring types in Windows Runtime Components
// Public structures can't have any members other than public fields, and those fields must be value types or strings.
// Public classes must be sealed (NotInheritable in Visual Basic). If your programming model requires polymorphism, you can create a public interface and implement that interface on the classes that must be polymorphic.
public sealed partial class BitRate : IQuantity
{
/// <summary>
/// The numeric value this quantity was constructed with.
/// </summary>
private readonly decimal _value;
/// <summary>
/// The unit this quantity was constructed with.
/// </summary>
private readonly BitRateUnit? _unit;
static BitRate()
{
BaseDimensions = new BaseDimensions(0, 0, -1, 0, 0, 0, 0, 1);
Info = new QuantityInfo(QuantityType.BitRate, Units.Cast<Enum>().ToArray(), BaseUnit, Zero, BaseDimensions);
}
/// <summary>
/// Creates the quantity with a value of 0 in the base unit BitPerSecond.
/// </summary>
/// <remarks>
/// Windows Runtime Component requires a default constructor.
/// </remarks>
public BitRate()
{
_value = 0;
_unit = BaseUnit;
}
/// <summary>
/// Creates the quantity with the given numeric value and unit.
/// </summary>
/// <param name="value">The numeric value to construct this quantity with.</param>
/// <param name="unit">The unit representation to construct this quantity with.</param>
/// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
private BitRate(decimal value, BitRateUnit unit)
{
if(unit == BitRateUnit.Undefined)
throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit));
_value = value;
_unit = unit;
}
#region Static Properties
/// <summary>
/// Information about the quantity type, such as unit values and names.
/// </summary>
internal static QuantityInfo Info { get; }
/// <summary>
/// The <see cref="BaseDimensions" /> of this quantity.
/// </summary>
public static BaseDimensions BaseDimensions { get; }
/// <summary>
/// The base unit of BitRate, which is BitPerSecond. All conversions go via this value.
/// </summary>
public static BitRateUnit BaseUnit { get; } = BitRateUnit.BitPerSecond;
/// <summary>
/// Represents the largest possible value of BitRate
/// </summary>
public static BitRate MaxValue { get; } = new BitRate(decimal.MaxValue, BaseUnit);
/// <summary>
/// Represents the smallest possible value of BitRate
/// </summary>
public static BitRate MinValue { get; } = new BitRate(decimal.MinValue, BaseUnit);
/// <summary>
/// The <see cref="QuantityType" /> of this quantity.
/// </summary>
public static QuantityType QuantityType { get; } = QuantityType.BitRate;
/// <summary>
/// All units of measurement for the BitRate quantity.
/// </summary>
public static BitRateUnit[] Units { get; } = Enum.GetValues(typeof(BitRateUnit)).Cast<BitRateUnit>().Except(new BitRateUnit[]{ BitRateUnit.Undefined }).ToArray();
/// <summary>
/// Gets an instance of this quantity with a value of 0 in the base unit BitPerSecond.
/// </summary>
public static BitRate Zero { get; } = new BitRate(0, BaseUnit);
#endregion
#region Properties
/// <summary>
/// The numeric value this quantity was constructed with.
/// </summary>
public double Value => Convert.ToDouble(_value);
/// <inheritdoc cref="IQuantity.Unit"/>
object IQuantity.Unit => Unit;
/// <summary>
/// The unit this quantity was constructed with -or- <see cref="BaseUnit" /> if default ctor was used.
/// </summary>
public BitRateUnit Unit => _unit.GetValueOrDefault(BaseUnit);
internal QuantityInfo QuantityInfo => Info;
/// <summary>
/// The <see cref="QuantityType" /> of this quantity.
/// </summary>
public QuantityType Type => BitRate.QuantityType;
/// <summary>
/// The <see cref="BaseDimensions" /> of this quantity.
/// </summary>
public BaseDimensions Dimensions => BitRate.BaseDimensions;
#endregion
#region Conversion Properties
/// <summary>
/// Get BitRate in BitsPerSecond.
/// </summary>
public double BitsPerSecond => As(BitRateUnit.BitPerSecond);
/// <summary>
/// Get BitRate in BytesPerSecond.
/// </summary>
public double BytesPerSecond => As(BitRateUnit.BytePerSecond);
/// <summary>
/// Get BitRate in ExabitsPerSecond.
/// </summary>
public double ExabitsPerSecond => As(BitRateUnit.ExabitPerSecond);
/// <summary>
/// Get BitRate in ExabytesPerSecond.
/// </summary>
public double ExabytesPerSecond => As(BitRateUnit.ExabytePerSecond);
/// <summary>
/// Get BitRate in ExbibitsPerSecond.
/// </summary>
public double ExbibitsPerSecond => As(BitRateUnit.ExbibitPerSecond);
/// <summary>
/// Get BitRate in ExbibytesPerSecond.
/// </summary>
public double ExbibytesPerSecond => As(BitRateUnit.ExbibytePerSecond);
/// <summary>
/// Get BitRate in GibibitsPerSecond.
/// </summary>
public double GibibitsPerSecond => As(BitRateUnit.GibibitPerSecond);
/// <summary>
/// Get BitRate in GibibytesPerSecond.
/// </summary>
public double GibibytesPerSecond => As(BitRateUnit.GibibytePerSecond);
/// <summary>
/// Get BitRate in GigabitsPerSecond.
/// </summary>
public double GigabitsPerSecond => As(BitRateUnit.GigabitPerSecond);
/// <summary>
/// Get BitRate in GigabytesPerSecond.
/// </summary>
public double GigabytesPerSecond => As(BitRateUnit.GigabytePerSecond);
/// <summary>
/// Get BitRate in KibibitsPerSecond.
/// </summary>
public double KibibitsPerSecond => As(BitRateUnit.KibibitPerSecond);
/// <summary>
/// Get BitRate in KibibytesPerSecond.
/// </summary>
public double KibibytesPerSecond => As(BitRateUnit.KibibytePerSecond);
/// <summary>
/// Get BitRate in KilobitsPerSecond.
/// </summary>
public double KilobitsPerSecond => As(BitRateUnit.KilobitPerSecond);
/// <summary>
/// Get BitRate in KilobytesPerSecond.
/// </summary>
public double KilobytesPerSecond => As(BitRateUnit.KilobytePerSecond);
/// <summary>
/// Get BitRate in MebibitsPerSecond.
/// </summary>
public double MebibitsPerSecond => As(BitRateUnit.MebibitPerSecond);
/// <summary>
/// Get BitRate in MebibytesPerSecond.
/// </summary>
public double MebibytesPerSecond => As(BitRateUnit.MebibytePerSecond);
/// <summary>
/// Get BitRate in MegabitsPerSecond.
/// </summary>
public double MegabitsPerSecond => As(BitRateUnit.MegabitPerSecond);
/// <summary>
/// Get BitRate in MegabytesPerSecond.
/// </summary>
public double MegabytesPerSecond => As(BitRateUnit.MegabytePerSecond);
/// <summary>
/// Get BitRate in PebibitsPerSecond.
/// </summary>
public double PebibitsPerSecond => As(BitRateUnit.PebibitPerSecond);
/// <summary>
/// Get BitRate in PebibytesPerSecond.
/// </summary>
public double PebibytesPerSecond => As(BitRateUnit.PebibytePerSecond);
/// <summary>
/// Get BitRate in PetabitsPerSecond.
/// </summary>
public double PetabitsPerSecond => As(BitRateUnit.PetabitPerSecond);
/// <summary>
/// Get BitRate in PetabytesPerSecond.
/// </summary>
public double PetabytesPerSecond => As(BitRateUnit.PetabytePerSecond);
/// <summary>
/// Get BitRate in TebibitsPerSecond.
/// </summary>
public double TebibitsPerSecond => As(BitRateUnit.TebibitPerSecond);
/// <summary>
/// Get BitRate in TebibytesPerSecond.
/// </summary>
public double TebibytesPerSecond => As(BitRateUnit.TebibytePerSecond);
/// <summary>
/// Get BitRate in TerabitsPerSecond.
/// </summary>
public double TerabitsPerSecond => As(BitRateUnit.TerabitPerSecond);
/// <summary>
/// Get BitRate in TerabytesPerSecond.
/// </summary>
public double TerabytesPerSecond => As(BitRateUnit.TerabytePerSecond);
#endregion
#region Static Methods
/// <summary>
/// Get unit abbreviation string.
/// </summary>
/// <param name="unit">Unit to get abbreviation for.</param>
/// <returns>Unit abbreviation string.</returns>
public static string GetAbbreviation(BitRateUnit unit)
{
return GetAbbreviation(unit, null);
}
/// <summary>
/// Get unit abbreviation string.
/// </summary>
/// <param name="unit">Unit to get abbreviation for.</param>
/// <returns>Unit abbreviation string.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static string GetAbbreviation(BitRateUnit unit, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitAbbreviationsCache.Default.GetDefaultAbbreviation(unit, provider);
}
#endregion
#region Static Factory Methods
/// <summary>
/// Get BitRate from BitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromBitsPerSecond(double bitspersecond)
{
decimal value = (decimal) bitspersecond;
return new BitRate(value, BitRateUnit.BitPerSecond);
}
/// <summary>
/// Get BitRate from BytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromBytesPerSecond(double bytespersecond)
{
decimal value = (decimal) bytespersecond;
return new BitRate(value, BitRateUnit.BytePerSecond);
}
/// <summary>
/// Get BitRate from ExabitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromExabitsPerSecond(double exabitspersecond)
{
decimal value = (decimal) exabitspersecond;
return new BitRate(value, BitRateUnit.ExabitPerSecond);
}
/// <summary>
/// Get BitRate from ExabytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromExabytesPerSecond(double exabytespersecond)
{
decimal value = (decimal) exabytespersecond;
return new BitRate(value, BitRateUnit.ExabytePerSecond);
}
/// <summary>
/// Get BitRate from ExbibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromExbibitsPerSecond(double exbibitspersecond)
{
decimal value = (decimal) exbibitspersecond;
return new BitRate(value, BitRateUnit.ExbibitPerSecond);
}
/// <summary>
/// Get BitRate from ExbibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromExbibytesPerSecond(double exbibytespersecond)
{
decimal value = (decimal) exbibytespersecond;
return new BitRate(value, BitRateUnit.ExbibytePerSecond);
}
/// <summary>
/// Get BitRate from GibibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromGibibitsPerSecond(double gibibitspersecond)
{
decimal value = (decimal) gibibitspersecond;
return new BitRate(value, BitRateUnit.GibibitPerSecond);
}
/// <summary>
/// Get BitRate from GibibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromGibibytesPerSecond(double gibibytespersecond)
{
decimal value = (decimal) gibibytespersecond;
return new BitRate(value, BitRateUnit.GibibytePerSecond);
}
/// <summary>
/// Get BitRate from GigabitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromGigabitsPerSecond(double gigabitspersecond)
{
decimal value = (decimal) gigabitspersecond;
return new BitRate(value, BitRateUnit.GigabitPerSecond);
}
/// <summary>
/// Get BitRate from GigabytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromGigabytesPerSecond(double gigabytespersecond)
{
decimal value = (decimal) gigabytespersecond;
return new BitRate(value, BitRateUnit.GigabytePerSecond);
}
/// <summary>
/// Get BitRate from KibibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromKibibitsPerSecond(double kibibitspersecond)
{
decimal value = (decimal) kibibitspersecond;
return new BitRate(value, BitRateUnit.KibibitPerSecond);
}
/// <summary>
/// Get BitRate from KibibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromKibibytesPerSecond(double kibibytespersecond)
{
decimal value = (decimal) kibibytespersecond;
return new BitRate(value, BitRateUnit.KibibytePerSecond);
}
/// <summary>
/// Get BitRate from KilobitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromKilobitsPerSecond(double kilobitspersecond)
{
decimal value = (decimal) kilobitspersecond;
return new BitRate(value, BitRateUnit.KilobitPerSecond);
}
/// <summary>
/// Get BitRate from KilobytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromKilobytesPerSecond(double kilobytespersecond)
{
decimal value = (decimal) kilobytespersecond;
return new BitRate(value, BitRateUnit.KilobytePerSecond);
}
/// <summary>
/// Get BitRate from MebibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromMebibitsPerSecond(double mebibitspersecond)
{
decimal value = (decimal) mebibitspersecond;
return new BitRate(value, BitRateUnit.MebibitPerSecond);
}
/// <summary>
/// Get BitRate from MebibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromMebibytesPerSecond(double mebibytespersecond)
{
decimal value = (decimal) mebibytespersecond;
return new BitRate(value, BitRateUnit.MebibytePerSecond);
}
/// <summary>
/// Get BitRate from MegabitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromMegabitsPerSecond(double megabitspersecond)
{
decimal value = (decimal) megabitspersecond;
return new BitRate(value, BitRateUnit.MegabitPerSecond);
}
/// <summary>
/// Get BitRate from MegabytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromMegabytesPerSecond(double megabytespersecond)
{
decimal value = (decimal) megabytespersecond;
return new BitRate(value, BitRateUnit.MegabytePerSecond);
}
/// <summary>
/// Get BitRate from PebibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromPebibitsPerSecond(double pebibitspersecond)
{
decimal value = (decimal) pebibitspersecond;
return new BitRate(value, BitRateUnit.PebibitPerSecond);
}
/// <summary>
/// Get BitRate from PebibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromPebibytesPerSecond(double pebibytespersecond)
{
decimal value = (decimal) pebibytespersecond;
return new BitRate(value, BitRateUnit.PebibytePerSecond);
}
/// <summary>
/// Get BitRate from PetabitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromPetabitsPerSecond(double petabitspersecond)
{
decimal value = (decimal) petabitspersecond;
return new BitRate(value, BitRateUnit.PetabitPerSecond);
}
/// <summary>
/// Get BitRate from PetabytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromPetabytesPerSecond(double petabytespersecond)
{
decimal value = (decimal) petabytespersecond;
return new BitRate(value, BitRateUnit.PetabytePerSecond);
}
/// <summary>
/// Get BitRate from TebibitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromTebibitsPerSecond(double tebibitspersecond)
{
decimal value = (decimal) tebibitspersecond;
return new BitRate(value, BitRateUnit.TebibitPerSecond);
}
/// <summary>
/// Get BitRate from TebibytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromTebibytesPerSecond(double tebibytespersecond)
{
decimal value = (decimal) tebibytespersecond;
return new BitRate(value, BitRateUnit.TebibytePerSecond);
}
/// <summary>
/// Get BitRate from TerabitsPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromTerabitsPerSecond(double terabitspersecond)
{
decimal value = (decimal) terabitspersecond;
return new BitRate(value, BitRateUnit.TerabitPerSecond);
}
/// <summary>
/// Get BitRate from TerabytesPerSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static BitRate FromTerabytesPerSecond(double terabytespersecond)
{
decimal value = (decimal) terabytespersecond;
return new BitRate(value, BitRateUnit.TerabytePerSecond);
}
/// <summary>
/// Dynamically convert from value and unit enum <see cref="BitRateUnit" /> to <see cref="BitRate" />.
/// </summary>
/// <param name="value">Value to convert from.</param>
/// <param name="fromUnit">Unit to convert from.</param>
/// <returns>BitRate unit value.</returns>
// Fix name conflict with parameter "value"
[return: System.Runtime.InteropServices.WindowsRuntime.ReturnValueName("returnValue")]
public static BitRate From(double value, BitRateUnit fromUnit)
{
return new BitRate((decimal)value, fromUnit);
}
#endregion
#region Static Parse Methods
/// <summary>
/// Parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="ArgumentException">
/// Expected string to have one or two pairs of quantity and unit in the format
/// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in"
/// </exception>
/// <exception cref="AmbiguousUnitParseException">
/// More than one unit is represented by the specified unit abbreviation.
/// Example: Volume.Parse("1 cup") will throw, because it can refer to any of
/// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />.
/// </exception>
/// <exception cref="UnitsNetException">
/// If anything else goes wrong, typically due to a bug or unhandled case.
/// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish
/// Units.NET exceptions from other exceptions.
/// </exception>
public static BitRate Parse(string str)
{
return Parse(str, null);
}
/// <summary>
/// Parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="ArgumentException">
/// Expected string to have one or two pairs of quantity and unit in the format
/// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in"
/// </exception>
/// <exception cref="AmbiguousUnitParseException">
/// More than one unit is represented by the specified unit abbreviation.
/// Example: Volume.Parse("1 cup") will throw, because it can refer to any of
/// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />.
/// </exception>
/// <exception cref="UnitsNetException">
/// If anything else goes wrong, typically due to a bug or unhandled case.
/// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish
/// Units.NET exceptions from other exceptions.
/// </exception>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static BitRate Parse(string str, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return QuantityParser.Default.Parse<BitRate, BitRateUnit>(
str,
provider,
From);
}
/// <summary>
/// Try to parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="result">Resulting unit quantity if successful.</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
public static bool TryParse([CanBeNull] string str, out BitRate result)
{
return TryParse(str, null, out result);
}
/// <summary>
/// Try to parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="result">Resulting unit quantity if successful.</param>
/// <returns>True if successful, otherwise false.</returns>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static bool TryParse([CanBeNull] string str, [CanBeNull] string cultureName, out BitRate result)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return QuantityParser.Default.TryParse<BitRate, BitRateUnit>(
str,
provider,
From,
out result);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.ParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="UnitsNetException">Error parsing string.</exception>
public static BitRateUnit ParseUnit(string str)
{
return ParseUnit(str, null);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.ParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="UnitsNetException">Error parsing string.</exception>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static BitRateUnit ParseUnit(string str, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitParser.Default.Parse<BitRateUnit>(str, provider);
}
public static bool TryParseUnit(string str, out BitRateUnit unit)
{
return TryParseUnit(str, null, out unit);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="unit">The parsed unit if successful.</param>
/// <returns>True if successful, otherwise false.</returns>
/// <example>
/// Length.TryParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static bool TryParseUnit(string str, [CanBeNull] string cultureName, out BitRateUnit unit)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitParser.Default.TryParse<BitRateUnit>(str, provider, out unit);
}
#endregion
#region Equality / IComparable
public int CompareTo(object obj)
{
if(obj is null) throw new ArgumentNullException(nameof(obj));
if(!(obj is BitRate objBitRate)) throw new ArgumentException("Expected type BitRate.", nameof(obj));
return CompareTo(objBitRate);
}
// Windows Runtime Component does not allow public methods/ctors with same number of parameters: https://msdn.microsoft.com/en-us/library/br230301.aspx#Overloaded methods
internal int CompareTo(BitRate other)
{
return _value.CompareTo(other.AsBaseNumericType(this.Unit));
}
[Windows.Foundation.Metadata.DefaultOverload]
public override bool Equals(object obj)
{
if(obj is null || !(obj is BitRate objBitRate))
return false;
return Equals(objBitRate);
}
public bool Equals(BitRate other)
{
return _value.Equals(other.AsBaseNumericType(this.Unit));
}
/// <summary>
/// <para>
/// Compare equality to another BitRate within the given absolute or relative tolerance.
/// </para>
/// <para>
/// Relative tolerance is defined as the maximum allowable absolute difference between this quantity's value and
/// <paramref name="other"/> as a percentage of this quantity's value. <paramref name="other"/> will be converted into
/// this quantity's unit for comparison. A relative tolerance of 0.01 means the absolute difference must be within +/- 1% of
/// this quantity's value to be considered equal.
/// <example>
/// In this example, the two quantities will be equal if the value of b is within +/- 1% of a (0.02m or 2cm).
/// <code>
/// var a = Length.FromMeters(2.0);
/// var b = Length.FromInches(50.0);
/// a.Equals(b, 0.01, ComparisonType.Relative);
/// </code>
/// </example>
/// </para>
/// <para>
/// Absolute tolerance is defined as the maximum allowable absolute difference between this quantity's value and
/// <paramref name="other"/> as a fixed number in this quantity's unit. <paramref name="other"/> will be converted into
/// this quantity's unit for comparison.
/// <example>
/// In this example, the two quantities will be equal if the value of b is within 0.01 of a (0.01m or 1cm).
/// <code>
/// var a = Length.FromMeters(2.0);
/// var b = Length.FromInches(50.0);
/// a.Equals(b, 0.01, ComparisonType.Absolute);
/// </code>
/// </example>
/// </para>
/// <para>
/// Note that it is advised against specifying zero difference, due to the nature
/// of floating point operations and using System.Double internally.
/// </para>
/// </summary>
/// <param name="other">The other quantity to compare to.</param>
/// <param name="tolerance">The absolute or relative tolerance value. Must be greater than or equal to 0.</param>
/// <param name="comparisonType">The comparison type: either relative or absolute.</param>
/// <returns>True if the absolute difference between the two values is not greater than the specified relative or absolute tolerance.</returns>
public bool Equals(BitRate other, double tolerance, ComparisonType comparisonType)
{
if(tolerance < 0)
throw new ArgumentOutOfRangeException("tolerance", "Tolerance must be greater than or equal to 0.");
double thisValue = (double)this.Value;
double otherValueInThisUnits = other.As(this.Unit);
return UnitsNet.Comparison.Equals(thisValue, otherValueInThisUnits, tolerance, comparisonType);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A hash code for the current BitRate.</returns>
public override int GetHashCode()
{
return new { QuantityType, Value, Unit }.GetHashCode();
}
#endregion
#region Conversion Methods
double IQuantity.As(object unit) => As((BitRateUnit)unit);
/// <summary>
/// Convert to the unit representation <paramref name="unit" />.
/// </summary>
/// <returns>Value converted to the specified unit.</returns>
public double As(BitRateUnit unit)
{
if(Unit == unit)
return Convert.ToDouble(Value);
var converted = AsBaseNumericType(unit);
return Convert.ToDouble(converted);
}
/// <summary>
/// Converts this BitRate to another BitRate with the unit representation <paramref name="unit" />.
/// </summary>
/// <returns>A BitRate with the specified unit.</returns>
public BitRate ToUnit(BitRateUnit unit)
{
var convertedValue = AsBaseNumericType(unit);
return new BitRate(convertedValue, unit);
}
/// <summary>
/// Converts the current value + unit to the base unit.
/// This is typically the first step in converting from one unit to another.
/// </summary>
/// <returns>The value in the base unit representation.</returns>
private decimal AsBaseUnit()
{
switch(Unit)
{
case BitRateUnit.BitPerSecond: return _value;
case BitRateUnit.BytePerSecond: return _value*8m;
case BitRateUnit.ExabitPerSecond: return (_value) * 1e18m;
case BitRateUnit.ExabytePerSecond: return (_value*8m) * 1e18m;
case BitRateUnit.ExbibitPerSecond: return (_value) * (1024m * 1024 * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.ExbibytePerSecond: return (_value*8m) * (1024m * 1024 * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.GibibitPerSecond: return (_value) * (1024m * 1024 * 1024);
case BitRateUnit.GibibytePerSecond: return (_value*8m) * (1024m * 1024 * 1024);
case BitRateUnit.GigabitPerSecond: return (_value) * 1e9m;
case BitRateUnit.GigabytePerSecond: return (_value*8m) * 1e9m;
case BitRateUnit.KibibitPerSecond: return (_value) * 1024m;
case BitRateUnit.KibibytePerSecond: return (_value*8m) * 1024m;
case BitRateUnit.KilobitPerSecond: return (_value) * 1e3m;
case BitRateUnit.KilobytePerSecond: return (_value*8m) * 1e3m;
case BitRateUnit.MebibitPerSecond: return (_value) * (1024m * 1024);
case BitRateUnit.MebibytePerSecond: return (_value*8m) * (1024m * 1024);
case BitRateUnit.MegabitPerSecond: return (_value) * 1e6m;
case BitRateUnit.MegabytePerSecond: return (_value*8m) * 1e6m;
case BitRateUnit.PebibitPerSecond: return (_value) * (1024m * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.PebibytePerSecond: return (_value*8m) * (1024m * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.PetabitPerSecond: return (_value) * 1e15m;
case BitRateUnit.PetabytePerSecond: return (_value*8m) * 1e15m;
case BitRateUnit.TebibitPerSecond: return (_value) * (1024m * 1024 * 1024 * 1024);
case BitRateUnit.TebibytePerSecond: return (_value*8m) * (1024m * 1024 * 1024 * 1024);
case BitRateUnit.TerabitPerSecond: return (_value) * 1e12m;
case BitRateUnit.TerabytePerSecond: return (_value*8m) * 1e12m;
default:
throw new NotImplementedException($"Can not convert {Unit} to base units.");
}
}
private decimal AsBaseNumericType(BitRateUnit unit)
{
if(Unit == unit)
return _value;
var baseUnitValue = AsBaseUnit();
switch(unit)
{
case BitRateUnit.BitPerSecond: return baseUnitValue;
case BitRateUnit.BytePerSecond: return baseUnitValue/8m;
case BitRateUnit.ExabitPerSecond: return (baseUnitValue) / 1e18m;
case BitRateUnit.ExabytePerSecond: return (baseUnitValue/8m) / 1e18m;
case BitRateUnit.ExbibitPerSecond: return (baseUnitValue) / (1024m * 1024 * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.ExbibytePerSecond: return (baseUnitValue/8m) / (1024m * 1024 * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.GibibitPerSecond: return (baseUnitValue) / (1024m * 1024 * 1024);
case BitRateUnit.GibibytePerSecond: return (baseUnitValue/8m) / (1024m * 1024 * 1024);
case BitRateUnit.GigabitPerSecond: return (baseUnitValue) / 1e9m;
case BitRateUnit.GigabytePerSecond: return (baseUnitValue/8m) / 1e9m;
case BitRateUnit.KibibitPerSecond: return (baseUnitValue) / 1024m;
case BitRateUnit.KibibytePerSecond: return (baseUnitValue/8m) / 1024m;
case BitRateUnit.KilobitPerSecond: return (baseUnitValue) / 1e3m;
case BitRateUnit.KilobytePerSecond: return (baseUnitValue/8m) / 1e3m;
case BitRateUnit.MebibitPerSecond: return (baseUnitValue) / (1024m * 1024);
case BitRateUnit.MebibytePerSecond: return (baseUnitValue/8m) / (1024m * 1024);
case BitRateUnit.MegabitPerSecond: return (baseUnitValue) / 1e6m;
case BitRateUnit.MegabytePerSecond: return (baseUnitValue/8m) / 1e6m;
case BitRateUnit.PebibitPerSecond: return (baseUnitValue) / (1024m * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.PebibytePerSecond: return (baseUnitValue/8m) / (1024m * 1024 * 1024 * 1024 * 1024);
case BitRateUnit.PetabitPerSecond: return (baseUnitValue) / 1e15m;
case BitRateUnit.PetabytePerSecond: return (baseUnitValue/8m) / 1e15m;
case BitRateUnit.TebibitPerSecond: return (baseUnitValue) / (1024m * 1024 * 1024 * 1024);
case BitRateUnit.TebibytePerSecond: return (baseUnitValue/8m) / (1024m * 1024 * 1024 * 1024);
case BitRateUnit.TerabitPerSecond: return (baseUnitValue) / 1e12m;
case BitRateUnit.TerabytePerSecond: return (baseUnitValue/8m) / 1e12m;
default:
throw new NotImplementedException($"Can not convert {Unit} to {unit}.");
}
}
#endregion
#region ToString Methods
/// <summary>
/// Get default string representation of value and unit.
/// </summary>
/// <returns>String representation.</returns>
public override string ToString()
{
return ToString(null);
}
/// <summary>
/// Get string representation of value and unit. Using two significant digits after radix.
/// </summary>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString([CanBeNull] string cultureName)
{
var provider = cultureName;
return ToString(provider, 2);
}
/// <summary>
/// Get string representation of value and unit.
/// </summary>
/// <param name="significantDigitsAfterRadix">The number of significant digits after the radix point.</param>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString(string cultureName, int significantDigitsAfterRadix)
{
var provider = cultureName;
var value = Convert.ToDouble(Value);
var format = UnitFormatter.GetFormat(value, significantDigitsAfterRadix);
return ToString(provider, format);
}
/// <summary>
/// Get string representation of value and unit.
/// </summary>
/// <param name="format">String format to use. Default: "{0:0.##} {1} for value and unit abbreviation respectively."</param>
/// <param name="args">Arguments for string format. Value and unit are implicitly included as arguments 0 and 1.</param>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString([CanBeNull] string cultureName, [NotNull] string format, [NotNull] params object[] args)
{
var provider = GetFormatProviderFromCultureName(cultureName);
if (format == null) throw new ArgumentNullException(nameof(format));
if (args == null) throw new ArgumentNullException(nameof(args));
provider = provider ?? GlobalConfiguration.DefaultCulture;
var value = Convert.ToDouble(Value);
var formatArgs = UnitFormatter.GetFormatArgs(Unit, value, provider, args);
return string.Format(provider, format, formatArgs);
}