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<html>
<head>
<title>Art / Dev - Motion 2</title>
<script src="p5.min.js"></script>
<script>
var IMAGE_WIDTH = 640; // Don't change this.
var IMAGE_HEIGHT = 640; // Don't change this.
var particleCount = 200;
var particles = [];
var particleCounter = 0;
//=============== DO ALL YOUR WORK HERE =======================
function setup() {
createCanvas(IMAGE_WIDTH, IMAGE_HEIGHT); // don't change this
for (var i=0; i<particleCount; i++) {
var magnitude = random(0,2);
var angle = random(0,TWO_PI);
particles[i] = {
x:10000,//320+magnitude*cos(angle),
y:10000,//320+magnitude*sin(angle),
vx: magnitude*cos(angle),//0,
vy: magnitude*sin(angle),//0,
r: random(5,12),
hue: random(0.05,0.1),
};
}
noStroke()
colorMode(HSB, 1)
}
function draw() {
fill(.5,1,.4,0.01);
rect(0,0,width,height);
var magnitude = random(0,2);
var angle = random(0,TWO_PI);
var currentParticle = particles[particleCounter];
particleCounter = (particleCounter+1) % particleCount;
currentParticle.x = 320//mouseX;
currentParticle.y = 100//mouseY;
currentParticle.vx = magnitude*cos(angle)
currentParticle.vy = magnitude*sin(angle)
particles.forEach(drawParticle);
}
function calculateParticle(particle) {
particle.x += particle.vx
particle.y += particle.vy
particle.vy += .01
}
function drawParticle(particle) {
calculateParticle(particle)
fill(particle.hue,.5,1,0)//hue,sat,bright,alpha
ellipse(particle.x,particle.y,particle.r,particle.r)
}
// =============== STOP WORKING HERE ==========================
</script>
<style>
body { padding: 0; margin: 5% 0 0; background-color: #666;}
canvas { margin: 0 auto; display:block; }
</style>
</head>
<body>
</body>
</html>