-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathdeck.cpp
More file actions
157 lines (129 loc) · 1.9 KB
/
Copy pathdeck.cpp
File metadata and controls
157 lines (129 loc) · 1.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
#pragma once
#include "deck.h"
template <typename T>
Deck<T>::Deck()
{
}
template <typename T>
void Deck<T>::push_back(T value)
{
m_count++;
if (tail == NULL)
{
tail = new Item<T>(value);
head = tail;
}
else
{
Item<T> *element = tail;
tail = new Item<T>(value);
tail->next = NULL;
tail->prev = element;
element->next = tail;
}
}
template <typename T>
void Deck<T>::push_front(T value)
{
m_count++;
if (head == NULL)
{
head = new Item<T>(value);
tail = head;
}
else
{
Item<T> *element = head;
head = new Item<T>(value);
head->prev = NULL;
head->next = element;
element->prev = head;
}
}
template <typename T>
bool Deck<T>::is_empty()
{
return (tail == NULL && head == NULL);
}
template <typename T>
T Deck<T>::pop_back()
{
if (is_empty())
{
std::runtime_error err("Deck has no element");
throw err;
}
T value = tail->m_value;
if (tail->prev != NULL)
{
Item<T> *element = tail->prev;
element->next = NULL;
delete tail;
tail = element;
}
if (tail == head)
{
clear();
}
m_count--;
return value;
}
template <typename T>
T Deck<T>::pop_front()
{
if (is_empty())
{
std::runtime_error err("Deck has no elements");
throw err;
}
T value = head->m_value;
if (head->next != NULL)
{
Item<T> *element = head->next;
element->prev = NULL;
delete head;
head = element;
}
if (head == tail) {
clear();
}
m_count--;
return value;
}
template <typename T>
T Deck<T>::back()
{
return tail->m_value;
}
template <typename T>
T Deck<T>::front()
{
return head->m_value;
}
template <typename T>
void Deck<T>::clear()
{
while(1)
{
Item<T> *element = head;
if(element != NULL)
{
head = element->next;
delete element;
}else
{
break;
}
}
head = NULL;
tail = NULL;
}
template <typename T>
int Deck<T>::count()
{
return m_count;
}
// template <typename T>
// std::ostream& operator<<(std::ostream &out, Deck<T> const &v)
// {
// }