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Update README.md
Correct some errors
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README.md

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@@ -56,10 +56,10 @@ It was used in [glTFForUE4](https://github.com/code4game/glTFForUE4).
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> Run `git submodule update --init`
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2. Generate the project by [CMake]
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> Run `cmake -G "[GENERATOR BY YOUR SYSTEM]" [LIBGLTF FOLDER]`
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3. Build the project and generate the the static library `libgltf.lib` or `libgltf.a`
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3. Build the project and generate the static library `libgltf.lib` or `libgltf.a`
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4. Include `libgltf/libgltf.h` in your project.
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5. Link the static library `libgltf.lib` or `libgltf.a` in your project.
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> You have to link the static library `draco.lib` or `draco.a` with your project, if you want support the [Google's Draco].
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> You have to link the static library `draco.lib` or `draco.a` with your project, if you want to support the [Google's Draco].
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> And you can find the draco in the external folder.
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Code example:

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