@@ -37,33 +37,6 @@ if (mobileToggle && navMenu) {
3737
3838// ---------------------------
3939// Story 1.2 mini-game placeholder
40- // ---------------------------
41- const modeZero = document . getElementById ( "mode-zero" ) ;
42- const modePositive = document . getElementById ( "mode-positive" ) ;
43- const gameResult = document . getElementById ( "game-result" ) ;
44-
45- function renderGame ( mode ) {
46- if ( mode === "zero" ) {
47- modeZero . classList . remove ( "btn--ghost" ) ;
48- modePositive . classList . add ( "btn--ghost" ) ;
49- gameResult . innerHTML = `
50- <div class="result__title">Outcome: fixed pie</div>
51- <div class="result__body">Total resources are fixed. One player’s gain implies another player’s loss.</div>
52- <div class="result__summary"><strong>Summary:</strong> Net total stays constant.</div>
53- ` ;
54- } else {
55- modePositive . classList . remove ( "btn--ghost" ) ;
56- modeZero . classList . add ( "btn--ghost" ) ;
57- gameResult . innerHTML = `
58- <div class="result__title">Outcome: growing pie</div>
59- <div class="result__body">Total resources can expand. Gains may occur without requiring others to lose.</div>
60- <div class="result__summary"><strong>Summary:</strong> Net total can increase.</div>
61- ` ;
62- }
63- }
64-
65- modeZero . addEventListener ( "click" , ( ) => renderGame ( "zero" ) ) ;
66- modePositive . addEventListener ( "click" , ( ) => renderGame ( "positive" ) ) ;
6740
6841// ---------------------------
6942// Story 2: survey (4 questions) + scoring + benchmark stats
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