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python_utils.py
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405 lines (306 loc) · 13.2 KB
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from datetime import datetime
from flask_login import current_user
from .models import User, db, Announcements, Server, Server_status, Game_server
from sqlalchemy import desc
from mcstatus import JavaServer
from hashlib import sha1, sha256
from pyotp import totp, random_base32
from base64 import b64encode
from io import BytesIO
import qrcode
import json
import requests
import os
from . import SERVER_IP, OFFICIAL_DOMAIN
def getCurrentDatetimeFormated():
return datetime.now().strftime("%d/%m/%Y %H:%M:%S")
def getDatetimeFormated(dt):
if dt is None:
return '-'
return dt.strftime("%d/%m/%Y %H:%M:%S")
def getDatetimeFormatedNoSeconds(dt):
if dt is None:
return '-'
return dt.strftime("%d/%m/%Y %H:%M")
def produceHashFromText(text):
text = text.encode('UTF-8')
return sha256(text).hexdigest()
def getOTPKeyFromSecret(secret):
return ''.join([k.capitalize() for k in sha256(secret.encode('UTF-8')).hexdigest()])[:32].replace('9','A').replace('8','B').replace('0','C').replace('1','D')
def getOTPObjectFromUserAttributes(user_email, user_created_on):
return totp.TOTP(getOTPKeyFromSecret(user_email + user_created_on.strftime("%m%d%Y%H%M%S")))
def getOTPObjectFromUserId(user_id):
user = User.query.filter_by(id = user_id).first()
if not user:
return False
secret = user.email + user.created_on.strftime("%m%d%Y%H%M%S")
return totp.TOTP(getOTPKeyFromSecret(secret))
def get_b64encoded_qr_image(data):
qr = qrcode.QRCode(version=1, box_size=10, border=5)
qr.add_data(data)
qr.make(fit=True)
img = qr.make_image(fill_color='black', back_color='white')
buffered = BytesIO()
img.save(buffered)
return b64encode(buffered.getvalue()).decode("utf-8")
def getUpdatePortStatusSocket(port_ids = None):
gameservers_obj = []
all_gameservers_obj = getAvailablePortsFormated(None, True)
print(all_gameservers_obj)
if not port_ids:
return all_gameservers_obj
for gs in all_gameservers_obj:
if gs['id'] in port_ids:
gameservers_obj.append(gs)
updateInteractivity(current_user)
return gameservers_obj
def getUpdateLocalServerPorts(server, getMcStatus=False):
gameservers_obj = []
try:
res = requests.get('http://' + server.ip + '/getMCServers', timeout=2)
if res.status_code==200:
res = res.json()
print(res)
for server_info in res.get('answer'):
gameservers_dict = {}
gameserver = Game_server.query.filter_by(server_id = server.id).filter_by(port = server_info['port']).first()
mcstatus = 1
if getMcStatus:
mcserver = JavaServer.lookup(server.ip+':'+str(server_info['port']))
try:
stats = mcserver.status()
#desc.append(stats.description)
gameservers_dict['mc_ver'] = stats.version.name
gameservers_dict['players']= str(stats.players.online)+'/'+str(stats.players.max)
mcstatus = 0
except:
#desc.append('-')
gameservers_dict['mc_ver'] = '-'
gameservers_dict['players']= '-'
mcstatus = 1
if not gameserver:
gameserver = Game_server(server_id = server.id, port = server_info['port'], updated_at = datetime.now(), status=mcstatus, include_schedule = True, correlation_id = server_info['findex'])
db.session.add(gameserver)
else:
gameserver.updated_at = datetime.now()
db.session.commit()
gameservers_dict['is_local'] = True
gameservers_dict['ip'] = server.public_ip
gameservers_dict['local_port'] = server_info['port']
gameservers_dict['port_status'] = mcstatus
gameservers_dict['desc'] = server_info['name']
gameservers_dict['dir'] = server_info['dir']
gameservers_dict['id'] = gameserver.correlation_id
gameservers_dict['info'] = gameserver.info_content
gameservers_obj.append(gameservers_dict)
except:
print('Error fetching local servers')
return gameservers_obj
def getAvailablePortsFormated(server_ip=None, getMcStatus=False):
gameservers_obj = []
servers = Server.query.filter_by(ip=server_ip).order_by(Server.id).all() if server_ip else Server.query.order_by(Server.id).all()
for server in servers:
if server.is_local:
gameservers_obj = gameservers_obj + getUpdateLocalServerPorts(server, getMcStatus)
else:
game_servers = Game_server.query.filter_by(server_id = server.id).order_by(Game_server.id).all()
for gs in game_servers:
gameserver_dict = {}
mcstatus = 1
gameserver_dict['is_local'] = False
gameserver_dict['ip'] = server.public_ip
gameserver_dict['local_port'] = gs.port
js = JavaServer.lookup(server.ip + ':' + str(gs.port))
try:
js_status = js.status()
gameserver_dict['desc'] = js_status.motd.parsed[0]
if (getMcStatus):
gameserver_dict['mc_ver'] = js_status.version.name
gameserver_dict['players']= str(js_status.players.online)+'/'+str(js_status.players.max)
gs.status = 0
mcstatus = 0
except:
gameserver_dict['desc'] = ''
if (getMcStatus):
gameserver_dict['mc_ver'] = '-'
gameserver_dict['players']= '-'
gs.status = 1
mcstatus = 1
gameserver_dict['port_status'] = mcstatus
gameserver_dict['dir'] = ''
gameserver_dict['id'] = gs.correlation_id
gameserver_dict['info'] = gs.info_content if gs.info_content else ''
gs.updated_at = datetime.now()
db.session.commit()
gameservers_obj.append(gameserver_dict)
#return ip, local_port, descs, port_status, dirs, len(port_status), ids, is_local
for i in range(len(gameservers_obj)):
gameservers_obj[i]['order_id'] = i+1
return gameservers_obj
def getSSHPortFormated():
try:
res = requests.get('http://' + SERVER_IP + '/hello', timeout=1)
return OFFICIAL_DOMAIN+':2255' if res.status_code==200 else 'Server Offline'
except:
return 'Server Offline'
def getAnnouncemnts():
announcements = Announcements.query.order_by(desc(Announcements.created_on)).all()
announcements_obj = []
for announcement in announcements:
announcement_dict = {}
announcement_dict['username'] = announcement.created_by
announcement_dict['uuid'] = announcement.created_by_uuid
announcement_dict['date'] = getDatetimeFormatedNoSeconds(announcement.created_on)
announcement_dict['text'] = announcement.content.replace('\n', '<br>')
announcement_dict['id'] = announcement.id
announcements_obj.append(announcement_dict)
#return [usernames, uuids, dates, text, ids, len(usernames)]
return announcements_obj
def updateInteractivity(user):
user.last_login = datetime.now()
db.session.commit()
def getUserPreferences(user_id):
user_pref = {}
if not user_id:
return user_pref
user = User.query.filter_by(id = user_id).first()
if user:
if user.user_preferences:
user_pref = json.loads(user.user_preferences)
return user_pref
def setUserPreference(user_id, preference, value):
user_pref = {}
if not user_id:
return user_pref
user = User.query.filter_by(id = user_id).first()
if user:
if user.user_preferences:
user_pref = json.loads(user.user_preferences)
if not preference:
return user_pref
user_pref[preference] = value
user.user_preferences = json.dumps(user_pref, separators=(',', ':'))
db.session.commit()
return user_pref
return user_pref
def getAllUserData():
users = User.query.order_by(desc(User.last_login)).all()
users_obj = []
i=1
for user in users:
user_dict = {}
user_dict['username'] = user.username
user_dict['uuid'] = user.uuid
user_dict['last_login'] = getDatetimeFormatedNoSeconds(user.last_login)
user_dict['email'] = user.email
user_dict['validated'] = 1 if user.is_authed else 0
user_dict['order_id'] = i
users_obj.append(user_dict)
i += 1
#return usernames, uuids, dates, emails, validated, len(usernames)
return users_obj
def getServerStatus(ip):
try:
res = requests.get('http://'+ip+'/hello', timeout=1)
server = Server.query.filter_by(ip=ip).first()
if server:
server.current_status = 'Online' if res.status_code==200 else 'Offline'
db.session.commit()
return 'Online' if res.status_code==200 else 'Offline'
except:
server = Server.query.filter_by(ip=ip).first()
if server:
server.current_status = 'Offline'
db.session.commit()
return 'Offline'
def getUpdateServers():
servers = Server.query.order_by(Server.id).all()
servers_obj = []
i=1
for server in servers:
server_dict = {}
server_dict['ip'] = server.ip
server_dict['status'] = getServerStatus(server.ip)
server_dict['is_local'] = 1 if server.is_local else 0
server_dict['order_id'] = i
servers_obj.append(server_dict)
i+=1
#print([ips, statuses, i, is_local])
return servers_obj
def attempt_wol(ip):
server = Server.query.filter_by(ip=ip).first()
attempt = False
if (server):
status = Server_status.query.filter_by(server_id=server.id).filter_by(status='wol').order_by(desc(Server_status.time)).first()
if (status):
if ((datetime.now()-status.time).total_seconds()>300):
attempt = True
else:
attempt = True
if (attempt):
os.system('etherwake -i eth0 ' + server.mac)
new_status = Server_status(server_id = server.id,status='wol',time=datetime.now())
db.session.add(new_status)
db.session.commit()
return attempt
def attempt_shutdown(ip):
server = Server.query.filter_by(ip=ip).first()
attempt = False
if (server):
status = Server_status.query.filter_by(server_id=server.id).filter_by(status='shutdown').order_by(desc(Server_status.time)).first()
if (status):
if ((datetime.now()-status.time).total_seconds()>300):
try:
attempt = True
except:
attempt = False
else:
attempt = True
if (attempt):
new_status = Server_status(server_id = server.id,status='shutdown',time=datetime.now())
db.session.add(new_status)
db.session.commit()
try:
requests.get('http://'+ip+'/shutdown_server')
except:
pass
return attempt
def getJavaServers(ip):
data = getAvailablePortsFormated(ip)
for i in range(len(data)):
server = Server.query.filter_by(public_ip=data[i]['ip']).first()
if server:
game_server = Game_server.query.filter_by(server_id=server.id).filter_by(port = data[i]['local_port']).first()
if game_server:
if game_server.include_schedule:
data[i]['schedule'] = 1
else:
data[i]['schedule'] = 0
else:
data[i]['schedule'] = -1
else:
data[i]['schedule'] = -1
return data
def toggleGameServerSchedule(ip, port):
server = Server.query.filter_by(public_ip=ip).first()
if server:
game_server = Game_server.query.filter_by(server_id=server.id).filter_by(port=port).first()
if game_server:
game_server.include_schedule = not game_server.include_schedule
db.session.commit()
return True
return False
def generateNewSSHKeyRebel():
server = Server.query.first()
if server:
try:
res = requests.post('http://' + server.ip + '/rebel_reset_key', timeout=10)
if (res.status_code==200):
resj = res.json()
if (resj.get('private_key')):
return resj.get('private_key')
except:
pass
return '-1'
def generateRandomEmailOTP():
return random_base32()[:8]