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vulkan_display.cmake
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36 lines (31 loc) · 1.4 KB
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# Copyright 2019-2020 CERN and copyright holders of ALICE O2.
# See https://alice-o2.web.cern.ch/copyright for details of the copyright holders.
# All rights not expressly granted are reserved.
#
# This software is distributed under the terms of the GNU General Public
# License v3 (GPL Version 3), copied verbatim in the file "COPYING".
#
# In applying this license CERN does not waive the privileges and immunities
# granted to it by virtue of its status as an Intergovernmental Organization
# or submit itself to any jurisdiction.
# file vulkan_display.cmake
# author David Rohr
if (GLSLC STREQUAL "GLSLC-NOTFOUND")
message(FATAL_ERROR "glslc not found")
endif()
function(add_glslc_shader TARGET SHADER)
get_filename_component(input-file-abs ${SHADER} ABSOLUTE)
FILE(RELATIVE_PATH input-file-rel ${CMAKE_CURRENT_SOURCE_DIR} ${input-file-abs})
set(spirv-file ${CMAKE_CURRENT_BINARY_DIR}/shaders/${input-file-rel}.spv)
get_filename_component(output-dir ${spirv-file} DIRECTORY)
file(MAKE_DIRECTORY ${output-dir})
add_custom_command(
OUTPUT ${spirv-file}
COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o ${spirv-file} ${input-file-abs} -MD -MT ${spirv-file} -MF ${spirv-file}.d
DEPENDS ${input-file-abs}
DEPFILE ${spirv-file}.d
COMMENT "Compiling GLSL to SPIRV: ${SHADER}"
VERBATIM
)
add_binary_resource(${TARGET} ${spirv-file})
endfunction(add_glslc_shader)