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Please consider the following formatting changes
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GPU/TPCFastTransformation/TPCFastSpaceChargeCorrection.h

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@@ -495,7 +495,6 @@ GPUdi() std::array<float, 3> TPCFastSpaceChargeCorrection::getCorrectionLocal(in
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val[2] = 0.f; // TODO: DR: Protect from FPEs, fix upstream and remove once guaranteed that it is fixed
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}
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float dx = val[2] * GPUCommonMath::Clamp(dxyz[0], info.minCorr[0], info.maxCorr[0]);
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float dy = val[2] * GPUCommonMath::Clamp(dxyz[1], info.minCorr[1], info.maxCorr[1]);
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float dz = val[2] * GPUCommonMath::Clamp(dxyz[2], info.minCorr[2], info.maxCorr[2]);

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