Looks like the script is being used after it was destroyed.
MissingReferenceException: The object of type 'AdvancedInputField' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. AdvancedInputFieldPlugin.AdvancedInputField.get_TextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/AdvancedInputField.cs:550) AdvancedInputFieldPlugin.InputFieldEngine.UpdateVisibleTextRenderers () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:827) AdvancedInputFieldPlugin.InputFieldEngine.GetActiveTextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:937) AdvancedInputFieldPlugin.InputFieldEngine.UpdateActiveTextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:962) AdvancedInputFieldPlugin.InputFieldEngine+<InitialTextRendererFix>d__107.MoveNext () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:378) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
Looks like the script is being used after it was destroyed.
MissingReferenceException: The object of type 'AdvancedInputField' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. AdvancedInputFieldPlugin.AdvancedInputField.get_TextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/AdvancedInputField.cs:550) AdvancedInputFieldPlugin.InputFieldEngine.UpdateVisibleTextRenderers () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:827) AdvancedInputFieldPlugin.InputFieldEngine.GetActiveTextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:937) AdvancedInputFieldPlugin.InputFieldEngine.UpdateActiveTextRenderer () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:962) AdvancedInputFieldPlugin.InputFieldEngine+<InitialTextRendererFix>d__107.MoveNext () (at Assets/AdvancedInputField/Scripts/InputField/InputFieldEngine.cs:378) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)