|
| 1 | +package me.devnatan.inventoryframework.runtime.view; |
| 2 | + |
| 3 | +import me.devnatan.inventoryframework.View; |
| 4 | +import me.devnatan.inventoryframework.ViewConfigBuilder; |
| 5 | +import me.devnatan.inventoryframework.context.Context; |
| 6 | +import me.devnatan.inventoryframework.context.RenderContext; |
| 7 | +import me.devnatan.inventoryframework.context.SlotClickContext; |
| 8 | +import me.devnatan.inventoryframework.context.SlotRenderContext; |
| 9 | +import me.devnatan.inventoryframework.state.MutableIntState; |
| 10 | +import me.devnatan.inventoryframework.state.timer.Timer; |
| 11 | +import me.devnatan.inventoryframework.state.timer.TimerState; |
| 12 | +import org.bukkit.Material; |
| 13 | +import org.bukkit.inventory.ItemStack; |
| 14 | +import org.bukkit.inventory.meta.ItemMeta; |
| 15 | +import org.jetbrains.annotations.NotNull; |
| 16 | + |
| 17 | +import java.util.Arrays; |
| 18 | + |
| 19 | +public class TimerSample extends View { |
| 20 | + |
| 21 | + private final MutableIntState countState = mutableState(0); |
| 22 | + private final TimerState timerState = timerState(20); |
| 23 | + |
| 24 | + @Override |
| 25 | + public void onInit(@NotNull ViewConfigBuilder config) { |
| 26 | + config.cancelOnClick().title("Timer (?)").scheduleUpdate(timerState); |
| 27 | + } |
| 28 | + |
| 29 | + @Override |
| 30 | + public void onFirstRender(@NotNull RenderContext render) { |
| 31 | + render.firstSlot() |
| 32 | + .onRender(this::onClockItemRender) |
| 33 | + .onClick(this::onClockItemClick) |
| 34 | + .updateOnStateChange(timerState); |
| 35 | + |
| 36 | + render.lastSlot() |
| 37 | + .renderWith(() -> createIntervalItem(timerState.get(render))) |
| 38 | + .onClick(this::onIntervalItemClicked) |
| 39 | + .updateOnStateChange(timerState); |
| 40 | + } |
| 41 | + |
| 42 | + @Override |
| 43 | + public void onUpdate(@NotNull Context update) { |
| 44 | + final int count = countState.increment(update); |
| 45 | + final String pause = timerState.get(update).isPaused() ? "paused" : "running"; |
| 46 | + update.updateTitleForPlayer(String.format("Timer (%d) [%b]", count, pause)); |
| 47 | + } |
| 48 | + |
| 49 | + private void onIntervalItemClicked(SlotClickContext click) { |
| 50 | + final Timer timer = timerState.get(click); |
| 51 | + final long newInterval = (timer.currentInterval() + 1) % 20; |
| 52 | + |
| 53 | + click.getPlayer().sendMessage(String.format( |
| 54 | + "Timer interval changed from %d to %d ticks", |
| 55 | + timer.currentInterval(), newInterval |
| 56 | + )); |
| 57 | + timer.changeInterval(newInterval); |
| 58 | + } |
| 59 | + |
| 60 | + private static @NotNull ItemStack createIntervalItem(Timer timer) { |
| 61 | + final long intervalInSeconds = Math.max(timer.currentInterval(), 1) / 20L; // ticks to seconds |
| 62 | + final ItemStack item = new ItemStack(Material.ARROW, (int) intervalInSeconds); |
| 63 | + final ItemMeta meta = item.getItemMeta(); |
| 64 | + meta.setDisplayName("Current clock interval"); |
| 65 | + meta.setLore(Arrays.asList("Initial: " + timer.initialInterval(), "Current: " + timer.currentInterval())); |
| 66 | + item.setItemMeta(meta); |
| 67 | + |
| 68 | + return item; |
| 69 | + } |
| 70 | + |
| 71 | + private void onClockItemRender(SlotRenderContext context) { |
| 72 | + final Timer timer = timerState.get(context); |
| 73 | + |
| 74 | + final ItemStack stack = new ItemStack(Material.CLOCK); |
| 75 | + final ItemMeta meta = stack.getItemMeta(); |
| 76 | + meta.setDisplayName("Timer"); |
| 77 | + meta.setLore(Arrays.asList(timer.isPaused() ? "Click to unpause" : "Click to pause")); |
| 78 | + stack.setItemMeta(meta); |
| 79 | + |
| 80 | + context.setItem(stack); |
| 81 | + } |
| 82 | + |
| 83 | + private void onClockItemClick(SlotClickContext context) { |
| 84 | + final Timer timer = timerState.get(context); |
| 85 | + if (timer.pause()) { |
| 86 | + context.getPlayer().sendMessage("Paused"); |
| 87 | + } else { |
| 88 | + context.getPlayer().sendMessage("Unpaused"); |
| 89 | + } |
| 90 | + } |
| 91 | +} |
0 commit comments