@@ -8,37 +8,32 @@ version 2. See `LICENSE` for more information.
88This project provides a framework for developing modifications to * Super Mario
9964* that utilise an Internet connection.
1010
11- ## How to use
12- ** If you are hosting a server,** follow the instructions for the server
13- installation and usage. Run the server on a separate machine as the client
14- you join with, as running the client may cause interference with the server.
11+ ## How to play
12+ Download the latest release from the
13+ [ Releases] ( https://github.com/devwizard64/sm64net/releases/ ) tab. Extract
14+ ` SM64Net.zip ` , then run ` SM64NetGUI.exe ` . Fill out the information required,
15+ then click ` Launch ` while your emulator is running.
16+
17+ We strongly recommend using [ Parallel Launcher] ( https://parallel-launcher.ca/ ) ,
18+ as that works best with this project. Before running, open the settings menu,
19+ then check ` Show advanced ROM options ` , then click OK. Then, with your SM64 ROM
20+ selected, check ` Use Interpreter Core ` .
21+ ** If you do not do this step, SM64Net will not work.**
22+
23+ ## Using the Server
24+ Use WSL to compile the server on Windows. Run the server on a separate machine
25+ as the client you join with, as running the client may cause interference with
26+ the server.
1527
16- ** If you are joining a server,** download the latest release from the Releases
17- tab: https://github.com/devwizard64/sm64net/releases/ (` SM64Net.zip ` ) and follow
18- the instructions below:
19-
20- We strongly recommend using the latest nightly build of Project64 from 64DD.com,
21- as that works best with this project. Download it here:
22- https://64dd.org/downloads.html (Click the link that says `64DD.org Build
23- [ date] ` to download it as a portable ZIP.)
24-
25- When running SM64Net for the first time on Windows, a dialogue box from Windows
26- Firewall will appear asking you if you want to allow network access to SM64Net.
27- Check ** both** boxes on the bottom, then click 'Allow access.'
28-
29- ## Server
30-
31- Use WSL to compile the server on Windows.
32-
33- ### Dependencies (Server)
28+ ### Dependencies
3429* ` apt install make gcc-mips-linux-gnu `
35- * ` pip install windows-curses ` ** (Windows)**
30+ * ` pip install windows-curses ` ** (Windows, no WSL )**
3631
37- ## Client
32+ ## Using the Client
3833
3934### Dependencies
4035* ` apt install make gcc ` ** (Native)**
41- * ` apt install make gcc-mingw-w64-i686 ` ** (Windows cross-compile)**
36+ * ` apt install make gcc-mingw-w64-x86-64 ` ** (Windows cross-compile)**
4237
4338### Usage
4439` ./sm64net <proc> <addr> <port> [nff ...] `
@@ -47,8 +42,8 @@ Use WSL to compile the server on Windows.
4742* ` port ` - Server port, default is ` 4352 `
4843* ` nff ` - Optional NFF file to read, you may specify multiple
4944
50- ## USB (experimental)
45+ ## Using the USB Client (experimental)
5146
5247### Dependencies
5348* ` apt install make gcc gcc-mips-linux-gnu libftdi1-dev `
54- * An English SM64 ROM - Name it ` UNSME0 .z64` and place it in ` donor/ ` .
49+ * An English SM64 ROM - Name it ` UNSME00 .z64` and place it in ` donor/ ` .
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