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Fix desc field size setter issue (no longer existing in OW Patch 15)
1 parent d90ad62 commit a5387e7

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Lines changed: 0 additions & 8 deletions

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CustomShipLogModes/ShipLogItemList.cs

Lines changed: 0 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -27,9 +27,6 @@ public class ShipLogItemList : MonoBehaviour
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public GameObject markOnHUDPromptRoot;
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public ScreenPromptList markHUDPromptList;
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// TODO: Fix this, it isn't working??????!
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public UiSizeSetterRectTransform descriptionFieldSizeSetter;
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public int selectedIndex;
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public List<ShipLogEntryListItem> uiItems;
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public List<Tuple<string, bool, bool, bool>> contentsItems = new();
@@ -59,8 +56,6 @@ public static void CreatePrefab(ShipLogMapMode mapMode)
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itemList.markOnHUDPromptRoot = mapModeCopy._markOnHUDPromptRoot;
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itemList.markHUDPromptList = mapModeCopy._markHUDPromptList;
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itemList.descriptionFieldSizeSetter = itemList.descriptionField.GetComponent<UiSizeSetterRectTransform>();
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// Destroy UI size setters, set to regular before TODO: Changeable?
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// This is also IMPORTANT to fix the issue of the vertical expand (without desc field) not working
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foreach (BaseUiSizeSetter sizeSetter in mapModeCopy.GetComponentsInChildren<BaseUiSizeSetter>())
@@ -190,7 +185,6 @@ public void Open()
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if (_useDescField)
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{
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// TODO: Changeable?
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descriptionFieldSizeSetter.DoResizeAction(UITextSize.SMALL);
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descriptionField.SetVisible(true);
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}
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}
@@ -202,8 +196,6 @@ public void Close()
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if (_useDescField)
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{
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descriptionField.SetVisible(false);
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// Since this is shared (for now?), restore the size for vanilla...
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descriptionFieldSizeSetter.DoResizeAction(PlayerData.GetTextSize());
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}
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}
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