We develop agents and skills here. They are then used in another folder for Godot game development with Claude Code.
Source code lives at the repo root:
skills/— skill definitions (SKILL.md) and their tool scriptsteleforge.md— CLAUDE.md in game folder (with Telegram connection)publish.sh— create ready-to-develop game folder
- godogen — orchestrator + scaffold + decomposer + asset planning + asset generation + visual target (main thread)
- godot-task — task execution + GDScript docs + screenshot capture + visual QA (context: fork)
When writing skills: don't give obvious guidance. The agent is a highly capable LLM — handholding only pollutes the context.