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1 | | -# LiquidFunProcessing |
2 | | -Box2D/LiquidFun Library for Processing. |
| 1 | + |
| 2 | + |
3 | 3 |
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4 | | -... WIP ... |
| 4 | +# LiquidFunProcessing |
| 5 | +**Box2D/LiquidFun Library for Processing.** |
5 | 6 |
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6 | 7 | Particle based fluid simulation and rigid body simulation using [jBox2D/LiquidFun](https://github.com/jbox2d/jbox2d) |
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8 | 9 |
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9 | | -Until the exampels are done and the library can be used via the PDE ... here aresome first impressions. |
| 10 | +JavaDoc: http://thomasdiewald.com/processing/libraries/liquidfun/reference/index.html |
| 11 | + |
| 12 | +<br> |
| 13 | + |
| 14 | +## Download |
| 15 | ++ [Releases](https://github.com/diwi/LiquidFunProcessing/releases) |
| 16 | ++ [LiquidFunProcessing Website](http://thomasdiewald.com/processing/libraries/liquidfun) |
| 17 | ++ Processing IDE -> Library Manager |
| 18 | + |
| 19 | +<br> |
| 20 | + |
| 21 | + |
| 22 | + |
| 23 | + |
| 24 | +## Installation, Processing IDE |
| 25 | + |
| 26 | +- Download [Processing 3](https://processing.org/download/?processing) |
| 27 | +- Install liquidFunProcessing via the Library Manager. |
| 28 | +- Or manually, unzip and put the extracted PixelFlow folder into the libraries folder of your Processing sketches. Reference and examples are included in the PixelFlow folder. |
10 | 29 |
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| 30 | +- Also make sure you have the latest graphics card driver installed! |
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| 32 | +#### Platforms |
| 33 | +Windows, Linux, MacOSX |
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13 | | - |
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15 | | - |
| 36 | +<br> |
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17 | | - |
| 38 | +## Dependencies, to run the examples |
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19 | | - |
| 40 | + - **PixelFlow: https://github.com/diwi/PixelFlow** |
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21 | | - |
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