@@ -86,7 +86,7 @@ public void draw(){
8686
8787
8888 PGraphics2D canvas = (PGraphics2D ) this .g ;
89- canvas .background (255 );
89+ canvas .background (32 );
9090 canvas .pushMatrix ();
9191 world .applyTransform (canvas );
9292 world .drawBulletSpawnTrack (canvas );
@@ -103,7 +103,7 @@ public void draw(){
103103 int ty = 16 ;
104104 int gy = 14 ;
105105 textFont (font );
106- fill (0 );
106+ fill (220 );
107107 text ("'0-9' motor speed" , tx , ty +=gy );
108108 text ("'r' reset" , tx , ty +=gy );
109109 text ("'t' pause" , tx , ty +=gy );
@@ -197,15 +197,16 @@ public void initScene() {
197197 fd .friction = 1.0f ;
198198 bwall_T .createFixture (fd );
199199
200+ int col = color (220 );
200201
201- world .bodies .add (bwall_L , true , color ( 32 ) , true , color (0 ), 1f );
202- world .bodies .add (bwall_R , true , color ( 32 ) , true , color (0 ), 1f );
202+ world .bodies .add (bwall_L , true , col , true , color (0 ), 1f );
203+ world .bodies .add (bwall_R , true , col , true , color (0 ), 1f );
203204
204- world .bodies .add (bwall_B , true , color ( 32 ) , true , color (0 ), 1f );
205- world .bodies .add (bwall_T , true , color ( 32 ) , true , color (0 ), 1f );
205+ world .bodies .add (bwall_B , true , col , true , color (0 ), 1f );
206+ world .bodies .add (bwall_T , true , col , true , color (0 ), 1f );
206207
207- world .bodies .add (bchamfer_L , true , color ( 32 ) , true , color (0 ), 1f );
208- world .bodies .add (bchamfer_R , true , color ( 32 ) , true , color (0 ), 1f );
208+ world .bodies .add (bchamfer_L , true , col , true , color (0 ), 1f );
209+ world .bodies .add (bchamfer_R , true , col , true , color (0 ), 1f );
209210 }
210211
211212 CircleShape cd ;
@@ -263,7 +264,7 @@ public void initScene() {
263264 Body myBody = world .createBody (bod );
264265 myBody .createFixture (fd2 );
265266
266- world .bodies .add (myBody , true , color (32 ,128 ,255 ,180 ), false , color (0 ), 1f );
267+ world .bodies .add (myBody , true , color (32 ,170 ,255 , 220 ), false , color (0 ), 1f );
267268
268269 }
269270 }
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