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The library includes a lot of examples from the original .
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The library includes a lot of examples from the original .<br>
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For a quick start, each sketch has a couple of default eventhandlers:
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- LMB: drag rigid bodies / particles
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- LMB + SHIFT: shoot a bullet
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- MMB: spawn particles
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- RMB: destroy particles
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as well as some key-mapping, e.g. to display the debug-draw, restart, pause/resume.
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of course, each of those can be altered, overwritten or disabled/removed.
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... ss well as some key-mapping, e.g. to display the debug-draw, restart, pause/resume.<br>
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Of course, each of those can be altered, overwritten or disabled/removed.
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