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app.py
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125 lines (96 loc) · 4.03 KB
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# app.py
from flask import Flask, render_template, request, redirect, url_for, session, jsonify
from werkzeug.security import generate_password_hash, check_password_hash
import sqlite3
import random
app = Flask(__name__)
app.secret_key = 'simone'
DB = 'tic_tac_toe.db'
def init_db():
with sqlite3.connect(DB) as conn:
c = conn.cursor()
c.execute('''CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY,
username TEXT UNIQUE NOT NULL,
password TEXT NOT NULL,
wins INTEGER DEFAULT 0
)''')
conn.commit() # facoltativo, ma buona pratica
@app.route('/')
def home():
if 'user_id' in session:
return redirect(url_for('game'))
return redirect(url_for('login'))
#codice per la registrazione e login (tommy)
@app.route('/register', methods=['GET', 'POST'])
def register():
#Gli utenti possono registrarsi inviando un modulo con username e password, in seguito la password viene cifrata per essere memorizzata nel database.
if request.method == 'POST':
username = request.form['username']
password = generate_password_hash(request.form['password'])
with sqlite3.connect(DB) as conn: #apre una connessione al database SQLite
c = conn.cursor() #serve per eseguire operazioni SQL sul database
try:
c.execute('INSERT INTO users (username, password) VALUES (?, ?)', (username, password)) #prova a inserire il nuovo utente nella tabella users
conn.commit()
return redirect(url_for('login'))
except sqlite3.IntegrityError:
return 'Username already exists.'
return render_template('register.html')
#TOMMY
@app.route('/login', methods=['GET', 'POST'])
def login():
if request.method == 'POST':
username = request.form['username']
password = request.form['password']
with sqlite3.connect(DB) as conn: #connessione al database e creazione del cursore
c = conn.cursor()
c.execute('SELECT id, password FROM users WHERE username = ?', (username,)) #cerca nel database l’utente con quell’username
user = c.fetchone()
if user and check_password_hash(user[1], password):
session['user_id'] = user[0]
session['username'] = username
return redirect(url_for('game'))
else:
return 'Invalid credentials.'
return render_template('login.html')
#tommy
@app.route('/logout')
def logout():
session.clear() #rimuove tutte le variabili salvate nella sessione
return redirect(url_for('login'))
@app.route('/game')
def game():
if 'user_id' not in session:
return redirect(url_for('login'))
return render_template('game.html', username=session['username'])
#cc
@app.route('/ai_move', methods=['POST'])
def ai_move():
board = request.json['board']
empty = [i for i, cell in enumerate(board) if cell == '']
if empty:
move = random.choice(empty)
return jsonify({'move': move})
return jsonify({'move': -1})
# codice per la classifica nico
@app.route('/record_win', methods=['POST'])
def record_win():
winner = request.json['winner']
if 'user_id' in session and winner == session['username']:
with sqlite3.connect(DB) as conn:
c = conn.cursor()
c.execute('UPDATE users SET wins = wins + 1 WHERE id = ?', (session['user_id'],))
conn.commit()
return ('', 204)
#cc nico
@app.route('/leaderboard')
def leaderboard():
with sqlite3.connect(DB) as conn:
c = conn.cursor()
c.execute('SELECT username, wins FROM users ORDER BY wins DESC LIMIT 10')
leaders = c.fetchall()
return render_template('leaderboard.html', leaders=leaders)
if __name__ == '__main__':
init_db()
app.run(debug=True)