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Error spam when using editor, opening output tab freezes/locks editor. #2

@DevPrice

Description

@DevPrice

Tested versions

Reproducible in v4.6.2.stable.custom_build [f329e39]

System information

Godot v4.6.2.stable (f329e39) - Windows 11 (build 26200) - Multi-window, 2 monitors - Direct3D 12 (Mobile) - dedicated NVIDIA GeForce RTX 5070 Ti (NVIDIA; 32.0.15.9636) - AMD Ryzen 9 9950X 16-Core Processor (32 threads) - 61.63 GiB memory

Issue description

I cloned the repo and built the editor with:

scons

Opening the editor works fine, but after opening a project the console gets spammed every frame with

ERROR: servers\rendering\rendering_device_driver.cpp:59 - Method/function failed. Returning: 0

Attempting to open the output tab in the editor causes the editor to hang and stop responding to any input. This happens with any project, including when creating an empty project from the UI.

Steps to reproduce

  • Build the editor on Windows.
  • Open a project.
  • Observe the behavior.

Minimal reproduction project (MRP)

N/A

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