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models.hpp
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64 lines (46 loc) · 1.58 KB
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#pragma once
#include <QtCore/QObject>
#include <QtNodes/NodeData>
#include <QtNodes/NodeDelegateModel>
#include <memory>
using QtNodes::NodeData;
using QtNodes::NodeDataType;
using QtNodes::NodeDelegateModel;
using QtNodes::PortIndex;
using QtNodes::PortType;
/// The class can potentially incapsulate any user data which need to
/// be transferred within the Node Editor graph
class MyNodeData : public NodeData
{
public:
NodeDataType type() const override { return NodeDataType{"MyNodeData", "My Node Data"}; }
};
//------------------------------------------------------------------------------
/// The model dictates the number of inputs and outputs for the Node.
/// In this example it has no logic.
class MyDataModel : public NodeDelegateModel
{
Q_OBJECT
public:
~MyDataModel() = default;
public:
QString caption() const override { return QString("My Data Model"); }
QString name() const override { return QString("MyDataModel"); }
bool labelEditable() const override { return true; }
public:
QJsonObject save() const override
{
QJsonObject modelJson;
modelJson["name"] = name();
return modelJson;
}
public:
unsigned int nPorts(PortType const) const override { return 3; }
NodeDataType dataType(PortType const, PortIndex const) const override
{
return MyNodeData().type();
}
std::shared_ptr<NodeData> outData(PortIndex) override { return std::make_shared<MyNodeData>(); }
void setInData(std::shared_ptr<NodeData>, PortIndex const) override {}
QWidget *embeddedWidget() override { return nullptr; }
};