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This milestone tracks the minimum set of work required to mark GeneralsXZH as stable for public use on the current cross-platform stack. Stable means: - Game launches reliably and reaches the main menu - Core gameplay (skirmish) is playable without critical regressions - Required assets setup is documented and reproducible - Linux distribution path is defined and testable - No known release-blocking graphics defects remain open ## Release Blockers (Required) - [ ] Fix animated object shadow rendering issues (https://github.com/fbraz3/GeneralsX/issues/15) - [ ] Finalize Linux packaging strategy and pipeline (https://github.com/fbraz3/GeneralsX/issues/44) - [ ] Automate and validate game assets setup flow (https://github.com/fbraz3/GeneralsX/issues/73) - [ ] LAN gameplay works reliably end-to-end (https://github.com/fbraz3/GeneralsX/issues/86) ## Post-Stable / Optional for This Milestone - [ ] Windows x64 modern build (SDL3 + DXVK + OpenAL) (https://github.com/fbraz3/GeneralsX/issues/29) ## Out of Scope - New gameplay features or balance changes - Major refactors unrelated to release stability - Non-critical visual polish not affecting playability
No due date•2/5 issues closed