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|**Edition Pricing**|**Professional ¥199/user/month**, full features including AIops | Business $41/user/month, AIops and other features require separate Add-Ons |
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|**Active Users**| ✅ **Only charges for active users** (members who view or handle incidents that month; receiving notifications only doesn't count as active) | ❌ All users must pay |
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|**Billing Target**| ✅ **Only active users are charged**—only members who view and handle incidents need a License | ❌ **All users must pay**—including members who only receive notifications |
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|**Notification Capability**| ✅ Members without a License can still receive all notifications (email, SMS, voice call, IM) | ❌ A paid seat is required to receive notifications |
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|**Free Trial**| Professional 14 days free, can request extension | Business 14 days free |
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### Billing Model Difference: License vs Full-team Seats
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This is the most fundamental pricing difference between Flashduty and PagerDuty.
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<Tabs>
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<Tabtitle="PagerDuty Model">
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PagerDuty requires **a paid seat for every user who needs to receive notifications**. This means:
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- A 100-person team where everyone needs incident notifications requires 100 paid seats
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- To control costs, organizations often limit seats to core personnel, causing **critical notifications to miss** relevant stakeholders
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- Total cost = seat price × all users who need notifications
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</Tab>
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<Tabtitle="Flashduty Model">
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Flashduty decouples **incident handling permissions** from **notification delivery**:
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- Only members who need to log in to **view and handle** incidents require a License
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- **All members** (including those without a License) can passively receive alert notifications
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- Total cost = License price × active incident handlers (typically only 10%–20% of the team)
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</Tab>
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</Tabs>
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### Cost Comparison Example
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For a 100-person engineering team where 15 people actively handle incidents:
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| Cost Item | Flashduty Professional | PagerDuty Business |
**Cost Advantage**: Flashduty's active user billing model can significantly reduce total cost of ownership, especially suitable for large teams.
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**Key Difference**: Flashduty lets you **achieve 100-person notification coverage at the cost of 15 people**. To achieve the same coverage with PagerDuty, you must pay for all 100 users. Learn more about the [License model explained](/en/platform/pricing#license-model-explained).
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</Tip>
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---
@@ -222,7 +254,7 @@ Quality service support is essential for successful product implementation.
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<CardGroupcols={2}>
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<Cardtitle="Flashduty Highlights"icon="star">
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-**Better Pricing Strategy**: Active user billing, full features including AIops
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-**Better Pricing Strategy**: Only active incident handlers need a License, saving 80%–90% for large teams
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-**Localization Advantages**: Complete Mainland China IM, voice/SMS support
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-**Feature Innovation Leadership**: Exclusive features like inhibition, storm warning, dynamic assignment
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-**Thoughtful Service Experience**: Dedicated IM groups, remote expert support
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| Standard | Email / Ticket | 5×8 hours |
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| Pro | Dedicated support group | 7×8 hours |
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### License Types
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### License Model Explained
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Unlike products such as PagerDuty that charge for **every user**, Flashduty uses a **License (active user)** billing model—only members who need to **view and handle incidents** require a License. Other members can receive alert notifications at no additional cost.
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#### Who Needs a License?
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| Role | License Required? | Explanation |
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| --- | :---: | --- |
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| On-call engineers | ✅ | Need to view incident details, acknowledge, and handle incidents |
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| Team leads | ✅ | Need to view incidents, configure escalation rules and schedules |
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| Notified developers / ops | ❌ | Only need to passively receive notifications, no platform login required |
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| Management | ❌ | Can monitor overall status via analytics dashboards or status pages |
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| External collaborators | ❌ | Get information through webhooks, email, or status pages |
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<Tip>
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**Cost advantage for large teams**: In practice, a 100-person engineering team typically has only 10–20 people who actively handle incidents day-to-day. The rest only need to receive notifications when relevant incidents occur. This means you may only need 10–20 Licenses instead of paying for all 100 people—**reducing costs by 80%–90%**.
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</Tip>
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#### Why the License Model?
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Traditional per-user pricing (like PagerDuty) requires purchasing a seat for every user who receives notifications, which creates two problems in practice:
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1.**Wasted spend**: Most team members only need to receive notifications when incidents occur—they never log in to view or handle incidents—yet each still requires a full-price seat
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2.**Insufficient notification coverage**: To control costs, organizations often limit who receives notifications, causing critical information to miss key stakeholders
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Flashduty's License model decouples **incident handling capability** from **notification delivery**:
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-**Members with a License**: Full permissions to view, handle, and configure incidents
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-**Members without a License**: Can passively receive all alert notifications (email, SMS, voice call, IM), share the tenant's notification quota, ensuring information reaches everyone who needs it
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This approach ensures comprehensive notification coverage while significantly reducing total cost of ownership.
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#### License Types
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<Tabs>
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<Tabtitle="Fixed License">
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</Tab>
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</Tabs>
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### Permissions for Members Without License
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####Permissions for Members Without License
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<Warning>
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Members without a License have limited functionality and can only passively receive alert messages.
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| Escalation rule reference | ✅ Can be added as notification targets in escalation rules |
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| Notification quota | ✅ Shares the tenant's email, SMS, and phone call quota |
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<AccordionGroup>
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<Accordiontitle="How does On-call calculate active users?">
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Users who use commercial features within the month are counted as active users. At the end of each monthly cycle:
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Members who use commercial features (viewing or handling incidents) within the month are counted as active users.**Receiving alert notifications alone does not count as active usage.** At the end of each monthly cycle:
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- Fixed Licenses remain valid
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- Temporary Licenses are automatically released
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- When a member is deleted, their License is automatically released
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</Accordion>
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<Accordiontitle="How many Licenses does my team need?">
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Only members who need to **log in to the platform to view incident details, acknowledge, and handle incidents** require a License. Members who only receive alert notifications do not need one.
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**How to estimate**: Count the core personnel in your team who participate in daily on-call and incident response, typically:
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- Frontline on-call engineers
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- Team leads involved in incident handling
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- Administrators who configure escalation rules and schedules on the platform
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**Real-world example**: For a 100-person engineering team, typically only 10–20 people need to log in and handle incidents daily. The remaining 80–90 people only need to receive notifications when relevant incidents occur. Therefore, you only need 10–20 Licenses, **saving 80%–90% compared to paying for every team member**.
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</Accordion>
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<Accordiontitle="What can members without a License do?">
-**Can**: Passively receive alert messages (email, SMS, voice call, IM), be referenced as notification targets in escalation rules, share tenant notification quota
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-**Cannot**: View/handle incidents, perform any platform configuration operations
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In escalation rules, you can choose to notify members without a License about incidents, but they cannot perform any operations on the incident.
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In escalation rules, you can choose to notify members without a License about incidents, but they cannot perform any operations on the incident. This means you can include your entire team in the notification scope without purchasing a License for every person.
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</Accordion>
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<Accordiontitle="How are RUM sessions calculated?">
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