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1476-SubrectangleQueries.go
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253 lines (231 loc) · 9.19 KB
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package main
// 1476. Subrectangle Queries
// Implement the class SubrectangleQueries which receives a rows x cols rectangle as a matrix of integers in the constructor and supports two methods:
// 1. updateSubrectangle(int row1, int col1, int row2, int col2, int newValue)
// Updates all values with newValue in the subrectangle whose upper left coordinate is (row1,col1) and bottom right coordinate is (row2,col2).
// 2. getValue(int row, int col)
// Returns the current value of the coordinate (row,col) from the rectangle.
// Example 1:
// Input
// ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue","getValue"]
// [[[[1,2,1],[4,3,4],[3,2,1],[1,1,1]]],[0,2],[0,0,3,2,5],[0,2],[3,1],[3,0,3,2,10],[3,1],[0,2]]
// Output
// [null,1,null,5,5,null,10,5]
// Explanation
// SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,2,1],[4,3,4],[3,2,1],[1,1,1]]);
// // The initial rectangle (4x3) looks like:
// // 1 2 1
// // 4 3 4
// // 3 2 1
// // 1 1 1
// subrectangleQueries.getValue(0, 2); // return 1
// subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5);
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 5 5 5
// subrectangleQueries.getValue(0, 2); // return 5
// subrectangleQueries.getValue(3, 1); // return 5
// subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10);
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 10 10 10
// subrectangleQueries.getValue(3, 1); // return 10
// subrectangleQueries.getValue(0, 2); // return 5
// Example 2:
// Input
// ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue"]
// [[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]]
// Output
// [null,1,null,100,100,null,20]
// Explanation
// SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]);
// subrectangleQueries.getValue(0, 0); // return 1
// subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100);
// subrectangleQueries.getValue(0, 0); // return 100
// subrectangleQueries.getValue(2, 2); // return 100
// subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20);
// subrectangleQueries.getValue(2, 2); // return 20
// Constraints:
// There will be at most 500 operations considering both methods: updateSubrectangle and getValue.
// 1 <= rows, cols <= 100
// rows == rectangle.length
// cols == rectangle[i].length
// 0 <= row1 <= row2 < rows
// 0 <= col1 <= col2 < cols
// 1 <= newValue, rectangle[i][j] <= 10^9
// 0 <= row < rows
// 0 <= col < cols
import "fmt"
type SubrectangleQueries struct {
rect []int
rows int
cols int
}
func Constructor(rectangle [][]int) SubrectangleQueries {
rows, cols := len(rectangle), len(rectangle[0])
arr := make([]int, 0, rows * cols)
for _, v := range rectangle {
arr = append(arr, v...)
}
return SubrectangleQueries{ arr, rows, cols}
}
func (this *SubrectangleQueries) UpdateSubrectangle(row1 int, col1 int, row2 int, col2 int, newValue int) {
for i := row1; i <= row2; i++ {
for j := col1; j <= col2; j++ {
index := (i * this.cols) + j
this.rect[index] = newValue
}
}
}
func (this *SubrectangleQueries) GetValue(row int, col int) int {
index := (this.cols * row) + col
return this.rect[index]
}
/**
* Your SubrectangleQueries object will be instantiated and called as such:
* obj := Constructor(rectangle);
* obj.UpdateSubrectangle(row1,col1,row2,col2,newValue);
* param_2 := obj.GetValue(row,col);
*/
type SubrectangleQueries1 struct {
rectangle [][]int
history [][5]int
}
func Constructor1(rectangle [][]int) SubrectangleQueries1 {
return SubrectangleQueries1{ rectangle: rectangle }
}
func (s *SubrectangleQueries1) UpdateSubrectangle(row1 int, col1 int, row2 int, col2 int, newValue int) {
s.history = append(s.history, [5]int{ row1, col1, row2, col2, newValue })
}
func (s *SubrectangleQueries1) GetValue(row int, col int) int {
for i := len(s.history)-1; i >= 0; i-- {
h := s.history[i]
if row >= h[0] && row <= h[2] && col >= h[1] && col <= h[3] {
return h[4]
}
}
return s.rectangle[row][col]
}
func main() {
// Example 1:
// Input
// ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue","getValue"]
// [[[[1,2,1],[4,3,4],[3,2,1],[1,1,1]]],[0,2],[0,0,3,2,5],[0,2],[3,1],[3,0,3,2,10],[3,1],[0,2]]
// Output
// [null,1,null,5,5,null,10,5]
// Explanation
// SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,2,1],[4,3,4],[3,2,1],[1,1,1]]);
// // The initial rectangle (4x3) looks like:
// // 1 2 1
// // 4 3 4
// // 3 2 1
// // 1 1 1
obj1 := Constructor([][]int{{1,2,1},{4,3,4},{3,2,1},{1,1,1}})
fmt.Println(obj1)
// subrectangleQueries.getValue(0, 2); // return 1
fmt.Println(obj1.GetValue(0,2)) // 1
// subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5);
obj1.UpdateSubrectangle(0, 0, 3, 2, 5)
fmt.Println(obj1)
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 5 5 5
// subrectangleQueries.getValue(0, 2); // return 5
fmt.Println(obj1.GetValue(0,2)) // 5
// subrectangleQueries.getValue(3, 1); // return 5
fmt.Println(obj1.GetValue(3,1)) // 5
// subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10);
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 10 10 10
obj1.UpdateSubrectangle(3, 0, 3, 2, 10)
fmt.Println(obj1)
// subrectangleQueries.getValue(3, 1); // return 10
fmt.Println(obj1.GetValue(3,1)) // 10
// subrectangleQueries.getValue(0, 2); // return 5
fmt.Println(obj1.GetValue(0,2)) // 5
// Example 2:
// Input
// ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue"]
// [[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]]
// Output
// [null,1,null,100,100,null,20]
// Explanation
// SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]);
obj2 := Constructor([][]int{{1,1,1},{2,2,2},{3,3,3}})
fmt.Println(obj2)
// subrectangleQueries.getValue(0, 0); // return 1
fmt.Println(obj2.GetValue(0,0)) // 1
// subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100);
obj2.UpdateSubrectangle(0, 0, 2, 2, 100)
fmt.Println(obj2)
// subrectangleQueries.getValue(0, 0); // return 100
fmt.Println(obj2.GetValue(0,0)) // 100
// subrectangleQueries.getValue(2, 2); // return 100
fmt.Println(obj2.GetValue(2,2)) // 100
// subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20);
obj2.UpdateSubrectangle(1, 1, 2, 2, 20)
fmt.Println(obj2)
// subrectangleQueries.getValue(2, 2); // return 20
fmt.Println(obj2.GetValue(2,2)) // 20
obj11 := Constructor1([][]int{{1,2,1},{4,3,4},{3,2,1},{1,1,1}})
fmt.Println(obj11)
// subrectangleQueries.getValue(0, 2); // return 1
fmt.Println(obj11.GetValue(0,2)) // 1
// subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5);
obj11.UpdateSubrectangle(0, 0, 3, 2, 5)
fmt.Println(obj11)
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 5 5 5
// subrectangleQueries.getValue(0, 2); // return 5
fmt.Println(obj11.GetValue(0,2)) // 5
// subrectangleQueries.getValue(3, 1); // return 5
fmt.Println(obj11.GetValue(3,1)) // 5
// subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10);
// // After this update the rectangle looks like:
// // 5 5 5
// // 5 5 5
// // 5 5 5
// // 10 10 10
obj11.UpdateSubrectangle(3, 0, 3, 2, 10)
fmt.Println(obj11)
// subrectangleQueries.getValue(3, 1); // return 10
fmt.Println(obj11.GetValue(3,1)) // 10
// subrectangleQueries.getValue(0, 2); // return 5
fmt.Println(obj11.GetValue(0,2)) // 5
// Example 2:
// Input
// ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue"]
// [[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]]
// Output
// [null,1,null,100,100,null,20]
// Explanation
// SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]);
obj12 := Constructor1([][]int{{1,1,1},{2,2,2},{3,3,3}})
fmt.Println(obj12)
// subrectangleQueries.getValue(0, 0); // return 1
fmt.Println(obj12.GetValue(0,0)) // 1
// subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100);
obj12.UpdateSubrectangle(0, 0, 2, 2, 100)
fmt.Println(obj12)
// subrectangleQueries.getValue(0, 0); // return 100
fmt.Println(obj12.GetValue(0,0)) // 100
// subrectangleQueries.getValue(2, 2); // return 100
fmt.Println(obj12.GetValue(2,2)) // 100
// subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20);
obj12.UpdateSubrectangle(1, 1, 2, 2, 20)
fmt.Println(obj12)
// subrectangleQueries.getValue(2, 2); // return 20
fmt.Println(obj12.GetValue(2,2)) // 20
}