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971-FlipBinaryTreeToMatchPreorderTraversal.go
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package main
// 971. Flip Binary Tree To Match Preorder Traversal
// You are given the root of a binary tree with n nodes, where each node is uniquely assigned a value from 1 to n.
// You are also given a sequence of n values voyage, which is the desired pre-order traversal of the binary tree.
// Any node in the binary tree can be flipped by swapping its left and right subtrees.
// For example, flipping node 1 will have the following effect:
// <img src="https://assets.leetcode.com/uploads/2021/02/15/fliptree.jpg" />
// 1 1
// / \ / \
// 2 3 => 3 2
// / \ / \
// 4 5 4 5
// Flip the smallest number of nodes so that the pre-order traversal of the tree matches voyage.
// Return a list of the values of all flipped nodes. You may return the answer in any order.
// If it is impossible to flip the nodes in the tree to make the pre-order traversal match voyage, return the list [-1].
// Example 1:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-01.png" />
// 1
// /
// 2
// Input: root = [1,2], voyage = [2,1]
// Output: [-1]
// Explanation: It is impossible to flip the nodes such that the pre-order traversal matches voyage.
// Example 2:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-02.png" />
// 1
// / \
// 2 3
// Input: root = [1,2,3], voyage = [1,3,2]
// Output: [1]
// Explanation: Flipping node 1 swaps nodes 2 and 3, so the pre-order traversal matches voyage.
// Example 3:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-02.png" />
// 1
// / \
// 2 3
// Input: root = [1,2,3], voyage = [1,2,3]
// Output: []
// Explanation: The tree's pre-order traversal already matches voyage, so no nodes need to be flipped.
// Constraints:
// The number of nodes in the tree is n.
// n == voyage.length
// 1 <= n <= 100
// 1 <= Node.val, voyage[i] <= n
// All the values in the tree are unique.
// All the values in voyage are unique.
import "fmt"
// Definition for a binary tree node.
type TreeNode struct {
Val int
Left *TreeNode
Right *TreeNode
}
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func flipMatchVoyage(root *TreeNode, voyage []int) []int {
stack := []*TreeNode{ root }
res, i := []int{}, 0
for len(stack) > 0 {
node := stack[len(stack)-1]
stack = stack[:len(stack)-1]
if voyage[i] != node.Val { return []int{-1} }
i++
if node.Right != nil && node.Left != nil && node.Left.Val != voyage[i] {
node.Left, node.Right = node.Right, node.Left
res = append(res, node.Val)
}
if node.Right != nil { stack = append(stack, node.Right) }
if node.Left != nil { stack = append(stack, node.Left) }
}
return res
}
// dfs
func flipMatchVoyage1(root *TreeNode, voyage []int) []int {
res, i := []int{}, 0
var dfs func(*TreeNode) bool
dfs = func(root *TreeNode) bool {
if root == nil {
return true
} else if root.Val != voyage[i] {
return false
}
i++
if root.Left != nil && root.Left.Val != voyage[i] {
res = append(res, root.Val)
return dfs(root.Right) && dfs(root.Left)
}
return dfs(root.Left) && dfs(root.Right)
}
if dfs(root) {
return res
}
return []int{-1}
}
func main() {
// Example 1:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-01.png" />
// 1
// /
// 2
// Input: root = [1,2], voyage = [2,1]
// Output: [-1]
// Explanation: It is impossible to flip the nodes such that the pre-order traversal matches voyage.
tree1 := &TreeNode{
1,
&TreeNode{2, nil, nil},
nil,
}
fmt.Println(flipMatchVoyage(tree1,[]int{2,1})) // [-1]
// Example 2:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-02.png" />
// 1
// / \
// 2 3
// Input: root = [1,2,3], voyage = [1,3,2]
// Output: [1]
// Explanation: Flipping node 1 swaps nodes 2 and 3, so the pre-order traversal matches voyage.
tree2 := &TreeNode{
1,
&TreeNode{2, nil, nil},
&TreeNode{3, nil, nil},
}
fmt.Println(flipMatchVoyage(tree2,[]int{1,3,2})) // [1]
// Example 3:
// <img src="https://assets.leetcode.com/uploads/2019/01/02/1219-02.png" />
// 1
// / \
// 2 3
// Input: root = [1,2,3], voyage = [1,2,3]
// Output: []
// Explanation: The tree's pre-order traversal already matches voyage, so no nodes need to be flipped.
tree3 := &TreeNode{
1,
&TreeNode{2, nil, nil},
&TreeNode{3, nil, nil},
}
fmt.Println(flipMatchVoyage(tree3,[]int{1,2,3})) // []
tree11 := &TreeNode{
1,
&TreeNode{2, nil, nil},
nil,
}
fmt.Println(flipMatchVoyage1(tree11,[]int{2,1})) // [-1]
tree12 := &TreeNode{
1,
&TreeNode{2, nil, nil},
&TreeNode{3, nil, nil},
}
fmt.Println(flipMatchVoyage1(tree12,[]int{1,3,2})) // [1]
tree13 := &TreeNode{
1,
&TreeNode{2, nil, nil},
&TreeNode{3, nil, nil},
}
fmt.Println(flipMatchVoyage1(tree13,[]int{1,2,3})) // []
}