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FlasherDataTests.cs
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// Visual Pinball Engine
// Copyright (C) 2023 freezy and VPE Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
using System.IO;
using FluentAssertions;
using NUnit.Framework;
using VisualPinball.Engine.Test.Test;
using VisualPinball.Engine.VPT;
using VisualPinball.Engine.VPT.Flasher;
using VisualPinball.Engine.VPT.Table;
namespace VisualPinball.Engine.Test.VPT.Flasher
{
public class FlasherDataTests
{
[Test]
public void ShouldReadFlasherData()
{
var table = FileTableContainer.Load(VpxPath.Flasher);
ValidateFlasher(table.Flasher("Data").Data);
}
[Test]
public void ShouldWriteFlasherData()
{
const string tmpFileName = "ShouldWriteFlasherData.vpx";
var table = FileTableContainer.Load(VpxPath.Flasher);
table.Save(tmpFileName);
var writtenTable = FileTableContainer.Load(tmpFileName);
ValidateFlasher(writtenTable.Flasher("Data").Data);
File.Delete(tmpFileName);
}
public static void ValidateFlasher(FlasherData data)
{
data.AddBlend.Should().Be(false);
data.Alpha.Should().Be(69);
data.Center.X.Should().Be(383f);
data.Center.Y.Should().Be(785f);
data.Color.Red.Should().Be(64);
data.Color.Green.Should().Be(153);
data.Color.Blue.Should().Be(225);
data.DepthBias.Should().Be(0.282f);
data.DisplayTexture.Should().Be(false);
data.DragPoints.Length.Should().Be(4);
data.DragPoints[0].Center.X.Should().Be(333f);
data.DragPoints[0].Center.Y.Should().Be(735f);
data.DragPoints[0].Center.Z.Should().Be(0f);
data.Filter.Should().Be(Filters.Filter_Overlay);
data.FilterAmount.Should().Be(100);
data.Height.Should().Be(50.22f);
data.ImageA.Should().Be("");
data.ImageAlignment.Should().Be(ImageAlignment.ImageAlignTopLeft);
data.ImageB.Should().Be("");
data.IsDmd.Should().Be(false);
data.IsVisible.Should().Be(true);
data.ModulateVsAdd.Should().Be(0.921f);
data.RotX.Should().Be(15.651f);
data.RotY.Should().Be(32.918f);
data.RotZ.Should().Be(14.32f);
data.TimerInterval.Should().Be(123);
data.IsTimerEnabled.Should().Be(false);
data.EditorLayer.Should().Be(10);
data.EditorLayerName.Should().Be("Layer_11");
data.EditorLayerVisibility.Should().Be(true);
data.IsLocked.Should().Be(true);
}
}
}