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ofxThreadedVideo.cpp
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730 lines (609 loc) · 22.5 KB
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/*
* ofxThreadedVideo.cpp
* emptyExample
*
* Created by gameover on 2/02/12.
* Copyright 2012 trace media. All rights reserved.
*
*/
#include "ofxThreadedVideo.h"
static ofMutex ofxThreadedVideoMutex;
//--------------------------------------------------------------
ofxThreadedVideo::ofxThreadedVideo(){
// setup video instances
videos[0].setUseTexture(false);
videos[1].setUseTexture(false);
setPixelFormat(OF_PIXELS_RGB);
bFrameNew[0] = bFrameNew[1] = false;
paths[0] = paths[1] = names[0] = names[1] = "";
// set vars to default values
loadVideoID = VIDEO_NONE;
currentVideoID = VIDEO_NONE;
loadPath = "";
newPosition[0] = newPosition[1] = -1.0f;
newFrame[0] = newFrame[1] = -1;
bPaused[0] = bPaused[1] = false;
bUseTexture = true;
volume[0] = volume[1] = 255;
newSpeed[0] = newSpeed[1] = 1.0f;
newLoopType[0] = newLoopType[1] = -1;
frame[0] = frame[1] = 0;
bUseAutoPlay = true;
bUseQueue = false;
prevMillis = ofGetElapsedTimeMillis();
lastFrameTime = timeNow = timeThen = fps = frameRate = 0;
// let's go!
startThread(false, false);
}
//--------------------------------------------------------------
ofxThreadedVideo::~ofxThreadedVideo(){
// stop threading
waitForThread(true);
// close anything left open
videos[0].close();
videos[1].close();
}
//--------------------------------------------------------------
void ofxThreadedVideo::setPlayer(ofPtr<ofBaseVideoPlayer> newPlayer){
videos[0].setPlayer(newPlayer);
videos[1].setPlayer(newPlayer);
}
//--------------------------------------------------------------
ofPtr<ofBaseVideoPlayer> ofxThreadedVideo::getPlayer(){
return videos[0].getPlayer();
}
//--------------------------------------------------------------
void ofxThreadedVideo::setUseAutoPlay(bool b){
bUseAutoPlay = b;
}
//--------------------------------------------------------------
bool ofxThreadedVideo::getUseAutoPlay(){
return bUseAutoPlay;
}
//--------------------------------------------------------------
void ofxThreadedVideo::setUseQueue(bool b){
bUseQueue = b;
}
//--------------------------------------------------------------
bool ofxThreadedVideo::getUseQueue(){
return bUseQueue;
}
//--------------------------------------------------------------
bool ofxThreadedVideo::loadMovie(string fileName){
// check if we're using a queue or only allowing one file to load at a time
if (!bUseQueue && pathsToLoad.size() > 0){
ofLogWarning() << "Ignoring loadMovie(" << fileName << ") as we're not using a queue and a movie is already loading. Returning false. You can change this behaviour with setUseQueue(true)";
// send event notification
ofxThreadedVideoEvent videoEvent = ofxThreadedVideoEvent(loadPath, VIDEO_EVENT_LOAD_BLOCKED, this);
ofNotifyEvent(threadedVideoEvent, videoEvent, this);
return false;
}
// put the movie path in a queue
pathsToLoad.push(fileName);
return true;
}
//--------------------------------------------------------------
void ofxThreadedVideo::setPixelFormat(ofPixelFormat _pixelFormat){
internalPixelFormat = _pixelFormat;
videos[0].setPixelFormat(internalPixelFormat);
videos[1].setPixelFormat(internalPixelFormat);
}
//--------------------------------------------------------------
void ofxThreadedVideo::closeMovie(){
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].closeMovie();
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::close(){
closeMovie();
}
//--------------------------------------------------------------
void ofxThreadedVideo::update(){
if(lock()){
// check if we're loading a video
if(loadVideoID != VIDEO_NONE){
videos[loadVideoID].update();
float w = videos[loadVideoID].getWidth();
float h = videos[loadVideoID].getHeight();
// allocate a texture if the one we have is a different size
if(bUseTexture && (textures[loadVideoID].getWidth() != w || textures[loadVideoID].getHeight() != h)){
ofLogVerbose() << "Allocating texture" << loadVideoID << w << h;
textures[loadVideoID].allocate(w, h, ofGetGLTypeFromPixelFormat(internalPixelFormat));
}
// check for a new frame before loading video
if(bFrameNew[loadVideoID]){
// switch the current movie ID to the one we just loaded
int lastVideoID = currentVideoID;
currentVideoID = loadVideoID;
loadVideoID = VIDEO_NONE;
// close the last movie - we do this here because
// ofQuicktimeVideo chokes if you try to close in a thread
if(lastVideoID != VIDEO_NONE){
ofLogVerbose() << "Closing last video" << lastVideoID;
paths[lastVideoID] = names[lastVideoID] = "";
videos[lastVideoID].stop();
// reset properties to defaults
newPosition[lastVideoID] = -1.0f;
newFrame[lastVideoID] = -1;
newSpeed[lastVideoID] = 1.0f;
newLoopType[lastVideoID] = -1;
frame[lastVideoID] = 0;
bFrameNew[lastVideoID] = false;
bPaused[lastVideoID] = false;
volume[lastVideoID] = 255;
}
// send event notification
ofxThreadedVideoEvent videoEvent = ofxThreadedVideoEvent(paths[currentVideoID], VIDEO_EVENT_LOAD_OK, this);
ofNotifyEvent(threadedVideoEvent, videoEvent, this);
}
}
// check for a new frame for current video
updateTexture(currentVideoID);
// if there's a movie in the queue
if(pathsToLoad.size() > 0 && loadPath == "" && loadVideoID == VIDEO_NONE){
// ...let's start trying to load it!
loadPath = pathsToLoad.front();
pathsToLoad.pop();
};
// calculate frameRate -> taken from ofAppRunner
prevMillis = ofGetElapsedTimeMillis();
timeNow = ofGetElapsedTimef();
double diff = timeNow-timeThen;
if( diff > 0.00001 ){
fps = 1.0 / diff;
frameRate *= 0.9f;
frameRate += 0.1f*fps;
}
lastFrameTime = diff;
timeThen = timeNow;
unlock();
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::updatePixels(int videoID){
if (videos[videoID].isFrameNew()){
bFrameNew[videoID] = true;
frame[videoID] = videos[videoID].getCurrentFrame();
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::updateTexture(int videoID){
if(videoID != VIDEO_NONE){
if(bUseTexture){
// make sure we don't have NULL pixels
if(pixels[videoID]->getPixels() != NULL && textures[videoID].isAllocated()){
float w = videos[videoID].getWidth();
float h = videos[videoID].getHeight();
textures[videoID].loadData(pixels[videoID]->getPixels(), w, h, ofGetGLTypeFromPixelFormat(internalPixelFormat));
}
}
bFrameNew[videoID] = false;
}
}
void ofxThreadedVideo::updateVideo(int videoID){
if(videoID != VIDEO_NONE){
// set loop type
if(newLoopType[videoID] != -1){
videos[videoID].setLoopState((ofLoopType)newLoopType[videoID]);
newLoopType[videoID] = -1;
}
// set speed
if(newSpeed[videoID] != videos[videoID].getSpeed()){
videos[videoID].setSpeed(newSpeed[videoID]);
}
// do pause, or...
if (bPaused[videoID] && !videos[videoID].isPaused()){
videos[videoID].setPaused(true);
}
// ...do unpause
if (!bPaused[videoID] && videos[videoID].isPaused()){
videos[videoID].setPaused(false);
}
// do non blocking seek to position
if(newPosition[videoID] != -1.0f){
if(!bPaused[videoID]) videos[videoID].setPaused(true);
videos[videoID].setPosition(newPosition[videoID]);
}
// do non blocking seek to frame
if(newFrame[videoID] != -1){
CLAMP(newFrame[videoID], 0, videos[videoID].getTotalNumFrames());
videos[videoID].setFrame(newFrame[videoID]);
}
// update current video
updatePixels(videoID);
// unpause if doing a non blocking seek to position
if(newPosition[videoID] != -1.0f && !bPaused[videoID]) videos[videoID].setPaused(false);
newPosition[videoID] = -1.0f;
newFrame[videoID] = -1;
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::threadedFunction(){
while (isThreadRunning()){
if(lock()){
// if there's a movie to load...
if(loadPath != ""){
loadVideoID = getNextLoadID();
if (loadPath.find("http://") == string::npos && loadPath.find("https://") == string::npos)
loadPath = ofToDataPath(loadPath);
paths[loadVideoID] = loadPath;
loadPath = "";
#ifdef TARGET_OSX
vector<string> pathParts = ofSplitString(paths[loadVideoID], "/");
#else
vector<string> pathParts = ofSplitString(paths[loadVideoID], "\\");
#endif
names[loadVideoID] = pathParts[pathParts.size() - 1];
// using a static mutex blocks all threads (including the main app) until we've loaded
ofxThreadedVideoMutex.lock();
// load that movie!
if(videos[loadVideoID].loadMovie(paths[loadVideoID])){
ofLogVerbose() << "Loaded" << names[loadVideoID] << " " << loadVideoID;
// start rolling if AutoPlay is true
if (bUseAutoPlay) videos[loadVideoID].play();
// set pixel refs
pixels[loadVideoID] = &videos[loadVideoID].getPixelsRef();
}else{
ofLogVerbose() << "Could not load video";
loadVideoID = VIDEO_NONE;
// send event notification
ofxThreadedVideoEvent videoEvent = ofxThreadedVideoEvent(paths[loadVideoID], VIDEO_EVENT_LOAD_FAIL, this);
ofNotifyEvent(threadedVideoEvent, videoEvent, this);
}
ofxThreadedVideoMutex.unlock();
}
// do threaded update of videos
updateVideo(currentVideoID);
updateVideo(loadVideoID);
unlock();
// sleep a bit so we don't thrash the cores!!
ofSleepMillis(1000/30); // TODO: implement target frame rate? US might need 30 here?
}
}
}
//--------------------------------------------------------------
int ofxThreadedVideo::getNextLoadID(){
// get the free slot in our videos array
switch (currentVideoID) {
case VIDEO_NONE:
case VIDEO_FLOP:
return VIDEO_FLIP;
break;
case VIDEO_FLIP:
return VIDEO_FLOP;
break;
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::play(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].play();
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::stop(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].stop();
}
}
//--------------------------------------------------------------
bool ofxThreadedVideo::isFrameNew(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return bFrameNew[currentVideoID];
}else{
return false;
}
}
//--------------------------------------------------------------
unsigned char * ofxThreadedVideo::getPixels(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return pixels[currentVideoID]->getPixels();
}else{
return NULL;
}
}
//--------------------------------------------------------------
ofPixelsRef ofxThreadedVideo::getPixelsRef(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getPixelsRef();
}
}
//--------------------------------------------------------------
float ofxThreadedVideo::getPosition(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getPosition();
}else{
return 0;
}
}
//--------------------------------------------------------------
float ofxThreadedVideo::getSpeed(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getSpeed();
}else{
return 0;
}
}
//--------------------------------------------------------------
float ofxThreadedVideo::getDuration(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getDuration();
}else{
return 0;
}
}
//--------------------------------------------------------------
bool ofxThreadedVideo::getIsMovieDone(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getIsMovieDone();
}else{
return false;
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setPosition(float pct){
Poco::ScopedLock<ofMutex> lock();
CLAMP(pct, 0.0f, 1.0f);
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
newPosition[currentVideoID] = pct;
}
newPosition[getNextLoadID()] = pct;
}
//--------------------------------------------------------------
void ofxThreadedVideo::setVolume(int _volume){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
volume[currentVideoID] = _volume;
videos[currentVideoID].setVolume(volume[currentVideoID]);
}
volume[getNextLoadID()] = _volume;
videos[getNextLoadID()].setVolume(volume[getNextLoadID()]);
}
//--------------------------------------------------------------
int ofxThreadedVideo::getVolume(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return volume[currentVideoID]; // videos[currentVideoID].getVolume(); this should be implemented in OF!
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setLoopState(ofLoopType state){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
newLoopType[currentVideoID] = state;
}
newLoopType[getNextLoadID()] = state;
}
//--------------------------------------------------------------
int ofxThreadedVideo::getLoopState(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getLoopState();
}else{
return NULL;
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setSpeed(float speed){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
newSpeed[currentVideoID] = speed;
}
newSpeed[getNextLoadID()] = speed;
}
//--------------------------------------------------------------
void ofxThreadedVideo::setFrame(int frame){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
newFrame[currentVideoID] = frame;
}
newFrame[getNextLoadID()] = frame;
}
//--------------------------------------------------------------
void ofxThreadedVideo::setUseTexture(bool b){
Poco::ScopedLock<ofMutex> lock();
// this is for ofxThreadedVideo since the ofVideoPlayers
// intances don't use textures internally
bUseTexture = b;
}
//--------------------------------------------------------------
ofTexture & ofxThreadedVideo::getTextureReference(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return textures[currentVideoID];
}else{
//ofLogVerbose() << "No video loaded. Returning garbage";
return textures[0];
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::draw(float x, float y, float w, float h){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && textures[currentVideoID].isAllocated()){
textures[currentVideoID].draw(x, y, w, h);
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::draw(float x, float y){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && textures[currentVideoID].isAllocated()){
textures[currentVideoID].draw(x, y, videos[currentVideoID].getWidth(), videos[currentVideoID].getHeight());
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::draw(const ofPoint & p){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && textures[currentVideoID].isAllocated()){
textures[currentVideoID].draw(p);
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::draw(const ofRectangle & r){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && textures[currentVideoID].isAllocated()){
textures[currentVideoID].draw(r);
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::draw(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && textures[currentVideoID].isAllocated()){
textures[currentVideoID].draw(0, 0, videos[currentVideoID].getWidth(), videos[currentVideoID].getHeight());
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setAnchorPercent(float xPct, float yPct){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].setAnchorPoint(xPct, yPct);
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setAnchorPoint(float x, float y){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].setAnchorPoint(x, y);
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::resetAnchor(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
videos[currentVideoID].resetAnchor();
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::setPaused(bool b){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
bPaused[currentVideoID] = b;
}
bPaused[getNextLoadID()] = b;
}
//--------------------------------------------------------------
int ofxThreadedVideo::getCurrentFrame(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return frame[currentVideoID];
}else{
return 0;
}
}
//--------------------------------------------------------------
int ofxThreadedVideo::getTotalNumFrames(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getTotalNumFrames();
}else{
return 0;
}
}
//--------------------------------------------------------------
void ofxThreadedVideo::firstFrame(){
setFrame(0);
}
//--------------------------------------------------------------
void ofxThreadedVideo::nextFrame(){
setFrame(getCurrentFrame() + 1);
}
//--------------------------------------------------------------
void ofxThreadedVideo::previousFrame(){
setFrame(getCurrentFrame() - 1);
}
//--------------------------------------------------------------
float ofxThreadedVideo::getWidth(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getWidth();
}else{
return 0;
}
}
//--------------------------------------------------------------
float ofxThreadedVideo::getHeight(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].getHeight();
}else{
return 0;
}
}
//--------------------------------------------------------------
bool ofxThreadedVideo::isPaused(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].isPaused();
//return bPaused;
}else{
return false;
}
}
//--------------------------------------------------------------
bool ofxThreadedVideo::isLoaded(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE && loadVideoID == VIDEO_NONE){
return videos[currentVideoID].isLoaded();
//return bPaused;
}else{
return false;
}
}
//--------------------------------------------------------------
bool ofxThreadedVideo::isPlaying(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return videos[currentVideoID].isPlaying();
//return bPaused;
}else{
return false;
}
}
//--------------------------------------------------------------
string ofxThreadedVideo::getName(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return names[currentVideoID];
}else{
return "";
}
}
//--------------------------------------------------------------
string ofxThreadedVideo::getPath(){
Poco::ScopedLock<ofMutex> lock();
if(currentVideoID != VIDEO_NONE){
return paths[currentVideoID];
}else{
return "";
}
}
//--------------------------------------------------------------
double ofxThreadedVideo::getFrameRate(){
Poco::ScopedLock<ofMutex> lock();
return frameRate;
}
//--------------------------------------------------------------
string ofxThreadedVideo::getEventTypeAsString(ofxThreadedVideoEventType eventType){
switch (eventType){
case VIDEO_EVENT_LOAD_OK:
return "VIDEO_EVENT_LOAD_OK";
break;
case VIDEO_EVENT_LOAD_FAIL:
return "VIDEO_EVENT_LOAD_FAIL";
break;
case VIDEO_EVENT_LOAD_BLOCKED:
return "VIDEO_EVENT_LOAD_BLOCKED";
case VIDEO_EVENT_LOAD_THREADBLOCKED:
return "VIDEO_EVENT_LOAD_THREADBLOCKED";
break;
}
}