@@ -345,6 +345,27 @@ Set this parameter to *1* on Unix-like systems.
345345 * Force disable = 0
346346 * Enable = 1
347347
348+ - ** GamepadSupport** =(0|1)
349+ Set this to * 0* to disable gamepad/joystick support entirely.
350+ On some Windows systems, SDL's joystick subsystem initialization can
351+ hang for 30+ seconds due to device enumeration issues (e.g. WMI
352+ timeouts). If the game takes abnormally long to start, try disabling
353+ this. It is enabled by default.
354+
355+ - ** GamepadSupport** =(0|1)
356+ Set to 0 to disable. Sometimes needed on Windows if startup is delayed.
357+
358+ - ** GamepadPointerSpeed** =INT
359+ Pointer movement speed with gamepads. The default is 10.
360+
361+ - ** GamepadPointerAccel** =INT
362+ Pointer movement acceleration factor. The default is 103, while 100 means no acceleration.
363+
364+ - ** GamepadLDeadZone** =INT
365+ Gamepad left stick threshold value for registering movement. The default is 5000.
366+
367+ - ** GamepadRDeadZone** =INT
368+ Gamepad right stick threshold value for registering movement. The default is 5000.
348369
349370# Development parameters:
350371
@@ -417,28 +438,6 @@ The default is *0*.
417438
418439<!-- end list -->
419440
420- - ** GamepadSupport** =(0|1)
421- Set this to * 0* to disable gamepad/joystick support entirely.
422- On some Windows systems, SDL's joystick subsystem initialization can
423- hang for 30+ seconds due to device enumeration issues (e.g. WMI
424- timeouts). If the game takes abnormally long to start, try disabling
425- this. It is enabled by default.
426-
427- - ** GamepadSupport** =(0|1)
428- Set to 0 to disable. Sometimes needed on Windows if startup is delayed.
429-
430- - ** GamepadPointerSpeed** =INT
431- Pointer movement speed with gamepads. The default is 10.
432-
433- - ** GamepadPointerAccel** =INT
434- Pointer movement acceleration factor. The default is 103, while 100 means no acceleration.
435-
436- - ** GamepadLDeadZone** =INT
437- Gamepad left stick threshold value for registering movement. The default is 5000.
438-
439- - ** GamepadRDeadZone** =INT
440- Gamepad right stick threshold value for registering movement. The default is 5000.
441-
442441 - ** VitaKeepAspectRatio** =(0|1)
443442 If set to * 1* , original aspect ratio is preserved while game area is scaled to native PS Vita resolution. It is enabled by default.
444443
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