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bin.go
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118 lines (105 loc) · 3.15 KB
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// Copyright (c) 2023 The Go-Curses Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ctk
import (
"github.com/go-curses/cdk"
"github.com/go-curses/ctk/lib/enums"
)
const TypeBin cdk.CTypeTag = "ctk-bin"
func init() {
_ = cdk.TypesManager.AddType(TypeBin, nil)
}
// Bin Hierarchy:
// Object
// +- Widget
// +- Container
// +- Bin
// +- Window
// +- Alignment
// +- Frame
// +- Button
// +- Item
// +- ComboBox
// +- EventBox
// +- Expander
// +- HandleBox
// +- ToolItem
// +- ScrolledWindow
// +- Viewport
//
// The Bin Widget is a Container with just one child. It is not very useful
// itself, but it is useful for deriving subclasses, since it provides common
// code needed for handling a single child widget. Many CTK widgets are
// subclasses of Bin, including Window, Button, Frame or ScrolledWindow.
type Bin interface {
Container
Buildable
GetChild() (value Widget)
}
var _ Bin = (*CBin)(nil)
// The CBin structure implements the Bin interface and is exported to
// facilitate type embedding with custom implementations. No member variables
// are exported as the interface methods are the only intended means of
// interacting with Bin objects.
type CBin struct {
CContainer
}
// MakeBin is used by the Buildable system to construct a new Bin.
func MakeBin() Bin {
return NewBin()
}
// NewBin is the constructor for new Bin instances.
func NewBin() Bin {
a := new(CBin)
a.Init()
return a
}
// Init initializes a Bin object. This must be called at least once to
// set up the necessary defaults and allocate any memory structures. Calling
// this more than once is safe though unnecessary. Only the first call will
// result in any effect upon the Bin instance. Init is used in the
// NewBin constructor and only necessary when implementing a derivative
// Bin type.
func (b *CBin) Init() (already bool) {
if b.InitTypeItem(TypeBin, b) {
return true
}
b.CContainer.Init()
b.flags = enums.NULL_WIDGET_FLAG
b.SetFlags(enums.PARENT_SENSITIVE)
return false
}
// GetChild is a convenience method to return the first child in the Bin
// Container. Returns the Widget or `nil` if the Bin contains no child widget.
//
// Locking: read
func (b *CBin) GetChild() (value Widget) {
b.RLock()
defer b.RUnlock()
if len(b.children) > 0 {
value = b.children[0]
}
return
}
// Add the given widget to the Bin, if the Bin is full (has one child already)
// the given Widget replaces the existing Widget.
//
// Locking: write
func (b *CBin) Add(w Widget) {
children := b.GetChildren()
for _, child := range children {
b.Remove(child)
}
b.CContainer.Add(w)
}