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3.21.2 and changelog
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CHANGELOG.md

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### 3.21 ###
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* **3.21.2**
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* Updated `spawn_ai`: Added the `ally` keyword to the team parameter which makes the spawned target automatically your minion.
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* Fixed `spawn_as`: The new body now persists stage transitions, restoring pre-AC behavior.
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* **3.21.1**
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* Fixed the cheat ConVars not getting unlocked.
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* Also enabled the following Alloyed Collective ConVars: `bag_disable_breakout`, `bounce_velocity`, `junk_unlimited`

Code/DebugToolkit.cs

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[BepInPlugin(GUID, modname, modver)]
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public class DebugToolkit : BaseUnityPlugin
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{
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public const string modname = "DebugToolkit", modver = "3.21.1";
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public const string modname = "DebugToolkit", modver = "3.21.2";
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public const string GUID = "iHarbHD." + modname;
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internal static ConfigFile Configuration;

DebugToolkit.csproj

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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Version>3.21.1</Version>
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<Version>3.21.2</Version>
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<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
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<Authors>DebugToolkit Contributors</Authors>
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<Description>DebugToolkit is an expansive list of console commands for Risk of Rain 2, intended to make forcing specific situation easier. This is supposed to help with testing of interactions, mods, and what else.</Description>
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<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
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<SignAssembly>false</SignAssembly>
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<PackageIcon>icon.png</PackageIcon>
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<Copyright>2025 DebugToolkit Contributors</Copyright>
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<AssemblyVersion>3.21.1.0</AssemblyVersion>
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<FileVersion>3.21.1.0</FileVersion>
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<Copyright>2026 DebugToolkit Contributors</Copyright>
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<AssemblyVersion>3.21.2.0</AssemblyVersion>
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<FileVersion>3.21.2.0</FileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

Thunderstore/thunderstore.toml

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[package]
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namespace = "IHarbHD"
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name = "DebugToolkit"
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versionNumber = "3.21.1"
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versionNumber = "3.21.2"
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description = "Adds console command for debugging mods."
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websiteUrl = "https://github.com/harbingerofme/DebugToolkit"
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containsNsfwContent = false

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