Currently, the controls logic is tightly coupled with the renderer and camera implementation. This makes the codebase less modular and harder to maintain or extend.
Proposed Solution:
- Refactor the code to decouple controls from the renderer and camera.
- Implement a controls abstraction layer that interacts with, but does not depend on, the renderer or camera specifics.
- Update integration points so that controls can be reused or swapped independently.
Benefits:
- Improved modularity and maintainability.
- Easier testing and future enhancements for controls.
- Flexibility in supporting different renderers or camera systems.
Currently, the controls logic is tightly coupled with the renderer and camera implementation. This makes the codebase less modular and harder to maintain or extend.
Proposed Solution:
Benefits: