-
Notifications
You must be signed in to change notification settings - Fork 12
Expand file tree
/
Copy pathMainWindow.axaml.cs
More file actions
242 lines (209 loc) · 8.04 KB
/
MainWindow.axaml.cs
File metadata and controls
242 lines (209 loc) · 8.04 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Input;
using Avalonia.Threading;
using HedgeModManager.CodeCompiler;
using HedgeModManager.UI.ViewModels;
using Avalonia.Markup.Xaml;
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using HedgeModManager.UI.CLI;
using HedgeModManager.UI.Input;
namespace HedgeModManager.UI.Views;
public partial class MainWindow : Window
{
public MainWindowViewModel? ViewModel => (MainWindowViewModel?)DataContext;
public MainWindow()
{
AvaloniaXamlLoader.Load(this);
#if DEBUG
this.AttachDevTools();
#endif
}
public void LoadGames()
{
if (ViewModel == null)
return;
Logger.Information($"Locating games...");
ViewModel.Games = new(Games.GetUIGames(ModdableGameLocator.LocateGames()));
if (ViewModel.Games.Count == 0)
{
Logger.Information($"No games found!");
ViewModel.StartSetup();
}
else
{
// Select the last selected game or first game
ViewModel.SelectedGame = ViewModel.Games
.FirstOrDefault(x => x != null && Path.Combine(x.Game.Root, x.Game.Executable ?? "")
== ViewModel.Config.LastSelectedPath, ViewModel.Games.FirstOrDefault());
}
// Set to true until we create a setup
if (ViewModel.SelectedGame != null)
ViewModel.Config.IsSetupCompleted = true;
if (ViewModel.Config.IsSetupCompleted)
ViewModel.SelectedTabIndex = 2; // Mods
else
ViewModel.SelectedTabIndex = 1; // Setup
ViewModel.IsBusy = false;
// Enable fullscreen if running in gamescope
if (ViewModel.IsGamescope)
ViewModel.WindowState = WindowState.FullScreen;
else
ViewModel.WindowState = ViewModel.Config.LastWindowState;
}
private void Window_Loaded(object? sender, RoutedEventArgs e)
{
if (ViewModel == null)
return;
Logger.Information($"Initialising codes...");
CodeProvider.TryLoadRoslyn();
Logger.Information($"Loading URI handlers...");
Program.InstallURIHandler();
if (OperatingSystem.IsMacOS())
Program.ListenForUriSchemeMac((commands) => _ = ViewModel.ProcessCommandsAsync(commands));
LoadGames();
_ = Dispatcher.UIThread.Invoke(async () =>
{
if (Program.StartupCommands.Count > 0)
await ViewModel.ProcessCommandsAsync(Program.StartupCommands);
await ViewModel.OnStartUpAsync();
await ViewModel.StartServerAsync();
});
AddHandler(DragDrop.DropEvent, OnDrop);
AddHandler(DragDrop.DragOverEvent, OnDragOver);
}
private void OnTabChanged(object? sender, SelectionChangedEventArgs e)
{
if (ViewModel == null)
return;
ViewModel.CurrentTabInfo = ViewModel.TabInfos[ViewModel.SelectedTabIndex];
}
private void OnKeyDown(object? sender, KeyEventArgs e)
{
bool toggleFullscreen = e.KeyModifiers == KeyModifiers.Alt && e.Key == Key.Enter;
bool isShift = e.KeyModifiers.HasFlag(KeyModifiers.Shift);
bool isAlt = e.KeyModifiers.HasFlag(KeyModifiers.Alt);
if (ViewModel == null)
return;
switch (e.Key)
{
case Key.F1:
if (isShift)
_ = Dispatcher.UIThread.Invoke(() => MainWindowViewModel.ExportLogAsync(this));
break;
case Key.F3:
ViewModel.Config.TestModeEnabled = !ViewModel.Config.TestModeEnabled;
Logger.Debug($"Set test mode to {ViewModel.Config.TestModeEnabled}");
break;
case Key.F5:
// Reload if holding shift
if (isShift)
{
if (ViewModel.IsBusy)
break;
ViewModel.SelectedTabIndex = 0; // Loading
ViewModel.Modals.Clear();
ViewModel.IsBusy = true;
Logger.Information($"Loading config...");
_ = Dispatcher.UIThread.Invoke(ViewModel.Config.LoadAsync);
Logger.Information($"Loading URI handlers...");
Program.InstallURIHandler();
LoadGames();
ViewModel.IsBusy = false;
Logger.Debug($"Reloaded");
}
else
{
if (ViewModel.SelectedGame != null)
{
_ = Dispatcher.UIThread.Invoke(async () =>
{
await ViewModel.SelectedGame.Game.InitializeAsync();
ViewModel.RefreshUI();
Logger.Debug($"Refreshed game");
});
}
}
break;
case Key.F11:
toggleFullscreen = true;
break;
case Key.Escape:
if (ViewModel.Modals.Count > 0)
ViewModel.Modals.RemoveAt(ViewModel.Modals.Count - 1);
break;
default:
if (ViewModel.Config.TestKeyboardInput)
{
var button = Buttons.None;
switch (e.Key)
{
case Key.Left:
if (isShift)
button = Buttons.X;
else if (isAlt)
button = Buttons.LB;
else
button = Buttons.Left;
break;
case Key.Right:
if (isShift)
button = Buttons.B;
else if (isAlt)
button = Buttons.RB;
else
button = Buttons.Right;
break;
case Key.Up:
if (isShift)
button = Buttons.Y;
else
button = Buttons.Up;
break;
case Key.Down:
if (isShift)
button = Buttons.A;
else
button = Buttons.Down;
break;
case Key.Enter:
if (isShift)
button = Buttons.Start;
else
button = Buttons.A;
break;
case Key.Back:
button = Buttons.Back;
break;
default:
break;
}
if (button != Buttons.None)
_ = Dispatcher.UIThread.Invoke(async () => await ViewModel.OnInputDownAsync(button));
}
break;
}
if (toggleFullscreen)
{
if (ViewModel.WindowState == WindowState.FullScreen)
ViewModel.WindowState = WindowState.Normal;
else
ViewModel.WindowState = WindowState.FullScreen;
ViewModel.Config.LastWindowState = ViewModel.WindowState;
}
}
private void OnDragOver(object? sender, DragEventArgs e)
{
if (ViewModel == null || !e.Data.Contains(DataFormats.Files))
return;
e.DragEffects = DragDropEffects.Copy;
}
private void OnDrop(object? sender, DragEventArgs e)
{
if (ViewModel == null || !e.Data.Contains(DataFormats.Files))
return;
foreach (var file in e.Data.GetFiles() ?? [])
ViewModel.InstallMod(file.Name, Utils.ConvertToPath(file.Path), null);
}
}