` + `` |
-| `loop` / `playbackRate` props | translate to `loop` / lottie playback options; HF adapter seeks via `goToAndStop` |
-| `@remotion/lottie` runtime | `lottie-web` from CDN — drop the React wrapper |
+| Remotion | HyperFrames |
+| ------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
+| `
` | `` + `` |
+| `loop` / `playbackRate` props | translate only after checking player seek behavior; HF adapter seeks absolute time via `goToAndStop` |
+| `@remotion/lottie` runtime | `lottie-web` from CDN — drop the React wrapper |
## Fonts
diff --git a/skills/remotion-to-hyperframes/references/lottie.md b/skills/remotion-to-hyperframes/references/lottie.md
index 22c103520..2fdb2e7d1 100644
--- a/skills/remotion-to-hyperframes/references/lottie.md
+++ b/skills/remotion-to-hyperframes/references/lottie.md
@@ -105,10 +105,12 @@ for the full supported feature list.
## Loop behavior
Remotion's `loop={true}` plays the animation continuously. Translate to
-the lottie-web `loop: true` setting AND rely on the adapter's natural
-seek behavior (it'll seek modulo the animation's duration). For
-non-default playback rates, set `playbackRate` in `loadAnimation` and HF
-will respect it during seek.
+the player option only after checking the generated frames. The HF
+adapter seeks absolute composition time; it does not add modulo looping
+or playback-rate scaling on top of the player. For exact repeating
+cycles or non-default playback rates, bake the timing into the Lottie
+asset or author an explicit timeline around the Lottie layer and verify
+the rendered output.
## Performance note