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package.json
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{
"name": "com.directinput.unity",
"displayName": "DirectInput",
"version": "1.0.2",
"unity": "2017.0",
"description": "Native Plugin to expose DirectX DirectInput & ForceFeedback",
"documentationUrl": "https://github.com/imDanoush/Unity-DirectInput",
"changelogUrl": "https://github.com/imDanoush/Unity-DirectInput/commits/main/",
"licensesUrl": "https://github.com/imDanoush/Unity-DirectInput/blob/main/LICENSE",
"dependencies": {
"com.unity.inputsystem": "1.0.2"
},
"keywords": [
"direct",
"input",
"directinput",
"ffb",
"force",
"feedback",
"forcefeedback",
"steering",
"wheel",
"peripheral",
"joystick",
"sim",
"simracing",
"driving",
"flight",
"flightsim",
"gamepad"
],
"author": {
"name": "MrTimcakes, ImDanOush"
},
"samples": [
{
"displayName": "Fundamental Example",
"description": "Use this demo to understand how to use the Direct Input API for DirectInput and ForceFeedback Devices using its IMGUI-based UI covering all the features.",
"path": "Samples~/example"
},
{
"displayName": "Simple UGUI Example",
"description": "An sample scene to learn and actually use this in your projects using a simple key-binding UGUI menu with understanding the key points!",
"path": "Samples~/simple"
},
{
"displayName": "NWH Vehicle Physics 2 FFB Sample Demo",
"description": "Uncover how to utilize this Direct Input API for DInput and ForceFeedback Devices for NWH Vehicle Physics 2, You need to import the vehicle physics assets first!",
"path": "Samples~/nwhvp"
}
],
"hideInEditor": false
}