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Old kasuto not enough containers text now always the same as other towns (even when community text is off)
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Lines changed: 3 additions & 2 deletions

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RandomizerCore/CustomTexts.cs

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -463,9 +463,10 @@ public static List<Text> GenerateTexts(
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//Generate replacements for "COME BACK WHEN YOU ARE READY" that is displayed when you don't have
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//enough magic containers and container requirements are on.
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texts[17] = new Text(NOT_ENOUGH_CONTAINERS_TEXT.Sample(nonhashRNG)!);
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//Old kasuto guy has a different vanilla not enough containers message
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texts[95] = new Text(NOT_ENOUGH_CONTAINERS_TEXT.Sample(nonhashRNG)!);
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}
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//Old kasuto guy has a different vanilla not enough containers message
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//It should be the same, even when community text is off;
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texts[95] = texts[17];
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if (props.TownNameHints)
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{

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