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Room "island adventure collapsed hall" adjustment
- Nerf middle block area: fewer blocks to break, 1 less enemy. It was really tedious getting through all those blocks. - Add Jump over everything out-of-logic option (Not super obvious, needs 2x 5-tile high jump)
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Lines changed: 3 additions & 5 deletions

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RandomizerCore/PalaceRooms.json

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"connections": "93FCFCAC",
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"elevatorScreen": -1,
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"enabled": true,
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"enemies": "0D4D835783349E6D1923042652",
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"enemies": "0B449E67836D1913041652",
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"group": "V5_0",
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"hasBoss": false,
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"hasDrop": false,
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"name": "island adventure collapsed hall",
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"palaceGroup": null,
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"palaceNumber": null,
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"requirements": [
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"GLOVE"
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],
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"requirements": ["GLOVE"],
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"suppressWarning": ["EnemyTooCloseToEntrance"],
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"sideviewData": "36600E0803D5D1F073C2A020F115906576C2A0206875D20E4073A831929D611A701A511880306136709173948531A331A3306277D6F0"
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"sideviewData": "34600D08A02903D4D1F074C2F117906778C2A02ED50D00D4AA2F923BD10B50218132623470307292D20D81309430A12F0AD4D1F0"
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},
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{
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"author": "miralupa",

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