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game.js
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132 lines (114 loc) · 3.96 KB
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const question = document.getElementById('question');
const choices = Array.from(document.getElementsByClassName('choice-text'));
const progressText = document.getElementById('progressText');
const scoreText = document.getElementById('score');
const progressBarFull = document.getElementById('progressBarFull');
const loader = document.getElementById('loader');
const game = document.getElementById('game');
let currentQuestion = {};
let acceptingAnswers = false;
let score = 0;
let questionCounter = 0;
let availableQuesions = [];
let timeLeft = 15; // Time per question in seconds
let timerId = null;
const timerDisplay = document.getElementById('timer');
'https://opentdb.com/api.php?amount=10&category=9&difficulty=easy&type=multiple'
.then((res) => {
return res.json();
})
.then((loadedQuestions) => {
questions = loadedQuestions.results.map((loadedQuestion) => {
const formattedQuestion = {
question: loadedQuestion.question,
};
const answerChoices = [...loadedQuestion.incorrect_answers];
formattedQuestion.answer = Math.floor(Math.random() * 4) + 1;
answerChoices.splice(
formattedQuestion.answer - 1,
0,
loadedQuestion.correct_answer
);
answerChoices.forEach((choice, index) => {
formattedQuestion['choice' + (index + 1)] = choice;
});
return formattedQuestion;
});
startGame();
})
.catch((err) => {
console.error(err);
});
//CONSTANTS
const CORRECT_BONUS = 10;
const MAX_QUESTIONS = 3;
const startTimer = () => {
timeLeft = 15;
timerDisplay.textContent = timeLeft;
timerId = setInterval(() => {
timeLeft--;
timerDisplay.textContent = timeLeft;
if (timeLeft <= 0) {
clearInterval(timerId);
getNewQuestion();
}
}, 1000);
};
startGame = () => {
questionCounter = 0;
score = 0;
availableQuesions = [...questions];
getNewQuestion();
game.classList.remove('hidden');
loader.classList.add('hidden');
};
getNewQuestion = () => {
if (availableQuesions.length === 0 || questionCounter >= MAX_QUESTIONS) {
localStorage.setItem('mostRecentScore', score);
//go to the end page
return window.location.assign('/end.html');
}
// Clear existing timer if any
if (timerId) {
clearInterval(timerId);
}
questionCounter++;
progressText.innerText = `Question ${questionCounter}/${MAX_QUESTIONS}`;
//Update the progress bar
progressBarFull.style.width = `${(questionCounter / MAX_QUESTIONS) * 100}%`;
const questionIndex = Math.floor(Math.random() * availableQuesions.length);
currentQuestion = availableQuesions[questionIndex];
question.innerHTML = currentQuestion.question;
choices.forEach((choice) => {
const number = choice.dataset['number'];
choice.innerHTML = currentQuestion['choice' + number];
});
availableQuesions.splice(questionIndex, 1);
acceptingAnswers = true;
// Start the timer for new question
startTimer();
};
choices.forEach((choice) => {
choice.addEventListener('click', (e) => {
if (!acceptingAnswers) return;
// Clear the timer when answer is selected
clearInterval(timerId);
acceptingAnswers = false;
const selectedChoice = e.target;
const selectedAnswer = selectedChoice.dataset['number'];
const classToApply =
selectedAnswer == currentQuestion.answer ? 'correct' : 'incorrect';
if (classToApply === 'correct') {
incrementScore(CORRECT_BONUS);
}
selectedChoice.parentElement.classList.add(classToApply);
setTimeout(() => {
selectedChoice.parentElement.classList.remove(classToApply);
getNewQuestion();
}, 1000);
});
});
incrementScore = (num) => {
score += num;
scoreText.innerText = score;
}