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update links in README.md
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README.md

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# Implemented Problems and Algorithms
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- [Assignment Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Assignment-Problem)
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- [Transportation Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Transportation-Problem)
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- [The Shortest Path](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Shortest-Path)
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- [Maximum Flow](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Maximum-Flow)
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- [Minimum Spanning Tree](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Minimum-Spanning-Tree)
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- [p-median for Location Selection](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#pmedian)
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- [CPM - Critical Path Method](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#CPM-(Critical-Path-Method))
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- [PERT - Project Evaluation and Review Technique](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#PERT-(Project-Evaluation-and-Review-Technique))
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- [The Knapsack Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Knapsack)
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- [Johnson's Rule for Flow-Shop Scheduling](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Johnson's-Rule)
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- [Flow-shop Scheduling using Permutation Encoded Genetic Algorithms (using a Random Key Genetic Algorithm)](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Genetic-Algorithm-for-the-problems-that-cannot-be-solved-with-using-Johnson's-Rule)
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- [Traveling Salesman with Random Key Genetic Algorithm](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Traveling-Salesman)
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- [Simplex Method with Real Valued Decision Variables](https://jbytecode.github.io/OperationsResearchModels.jl/dev/algorithms/#Simplex)
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- [Assignment Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/assignment/)
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- [Transportation Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/transportation/)
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- [The Shortest Path](https://jbytecode.github.io/OperationsResearchModels.jl/dev/network/#Shortest-Path)
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- [Maximum Flow](https://jbytecode.github.io/OperationsResearchModels.jl/dev/network/#Maximum-Flow)
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- [Minimum Spanning Tree](https://jbytecode.github.io/OperationsResearchModels.jl/dev/network/#Minimum-Spanning-Tree)
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- [p-median for Location Selection](https://jbytecode.github.io/OperationsResearchModels.jl/dev/locationselection/)
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- [CPM - Critical Path Method](https://jbytecode.github.io/OperationsResearchModels.jl/dev/project/#CPM-(Critical-Path-Method))
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- [PERT - Project Evaluation and Review Technique](https://jbytecode.github.io/OperationsResearchModels.jl/dev/project/#PERT-(Project-Evaluation-and-Review-Technique))
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- [The Knapsack Problem](https://jbytecode.github.io/OperationsResearchModels.jl/dev/knapsack/)
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- [Johnson's Rule for Flow-Shop Scheduling](https://jbytecode.github.io/OperationsResearchModels.jl/dev/scheduling/#Johnson's-Rule-for-Flow-shop-Scheduling)
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- [Flow-shop Scheduling using Permutation Encoded Genetic Algorithms (using a Random Key Genetic Algorithm)](https://jbytecode.github.io/OperationsResearchModels.jl/dev/scheduling/#Genetic-Algorithm-for-the-problems-that-cannot-be-solved-with-using-Johnson's-Rule)
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- [Traveling Salesman with Random Key Genetic Algorithm](https://jbytecode.github.io/OperationsResearchModels.jl/dev/travelingsalesman/)
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- [Simplex Method with Real Valued Decision Variables](https://jbytecode.github.io/OperationsResearchModels.jl/dev/simplex/)
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# Notes for the users

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