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Beau Shinkle
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Clarify that operator.available only changes on update
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docs/rewards.md

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@@ -36,8 +36,8 @@ carry-over, which is stored in (2) `rewardRoundingDust`.
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Finally, the (3) `operatorRewards` keep track of each operator's individual
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state indexed by their `id`. An operator's `accumulated` value represents a
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snapshot of the `globalRewardAccumulator` at the time they were last updated.
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Their `available` value represents how much reward is available for withdraw.
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Their `weight` is their weight in the pool.
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Their `available` value represents how much reward is available for withdraw,
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as of their most recent update. Their `weight` is their weight in the pool.
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To see how all of these pieces of state interact, we can go through some
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event logs.

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