-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathboardpath.py
More file actions
292 lines (250 loc) · 9.64 KB
/
boardpath.py
File metadata and controls
292 lines (250 loc) · 9.64 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
import argparse
import random
from typing import Tuple
from dataclasses import asdict
from torch.utils.data import DataLoader
from utils.build_boardpath_dataset import *
from bdh import *
def get_loaders(boardpath_params: BoardPathParameters, batch_size: int) -> Tuple[DataLoader, DataLoader]:
train_ds, val_ds = build_datasets(boardpath_params)
train_loader = DataLoader(
train_ds,
batch_size=batch_size,
shuffle=True
)
val_loader = DataLoader(
val_ds,
batch_size=batch_size,
shuffle=False
)
return train_loader, val_loader
def get_config() -> Tuple[BoardPathParameters, BDHParameters, BDHTrainParameters]:
boardpath_params = BoardPathParameters(
board_size=10,
train_count=8000,
val_count=500,
wall_prob=0.3
)
bdh_params = BDHParameters(
V=get_vocab_cnt(),
T=boardpath_params.board_size ** 2,
H=4,
N=2*1024,
D=64,
L=12,
dropout=0.1, # 0.05
use_rope=True,
use_abs_pos=False
)
bdh_train_params = BDHTrainParameters(
epoch_cnt=100,
batch_size=16,
learning_rate=1e-4,
weight_decay=0.1, # 0.05
grad_clip=None
)
return boardpath_params, bdh_params, bdh_train_params
def get_device():
if torch.cuda.is_available():
device = torch.device("cuda")
elif torch.backends.mps.is_available():
device = torch.device("mps")
else:
device = torch.device("cpu")
return device
def save_bdh(
bdh: BDH,
boardpath_params: BoardPathParameters,
bdh_params: BDHParameters,
bdh_train_params: BDHTrainParameters,
path: str
):
ckpt = {
"bdh_state_dict": bdh.state_dict(),
"boardpath_params_dict": asdict(boardpath_params),
"bdh_params_dict": asdict(bdh_params),
"bdh_train_params_dict": asdict(bdh_train_params),
}
torch.save(ckpt, path)
def load_bdh(path: str, map_location="cpu") -> Tuple[BDH, BoardPathParameters, BDHParameters, BDHTrainParameters]:
ckpt = torch.load(path, map_location=map_location)
boardpath_params = BoardPathParameters(**ckpt["boardpath_params_dict"])
bdh_params = BDHParameters(**ckpt["bdh_params_dict"])
bdh_train_params = BDHTrainParameters(**ckpt["bdh_train_params_dict"])
bdh = BDH(bdh_params)
bdh.load_state_dict(ckpt["bdh_state_dict"])
return bdh, boardpath_params, bdh_params, bdh_train_params
def create_epoch_callback(
boardpath_params: BoardPathParameters,
bdh_params: BDHParameters,
bdh_train_params: BDHTrainParameters,
path: str
):
best_val_acc_samples = 0
def epoch_callback(
bdh: BDH,
epoch_idx: int,
epoch_loss: float,
epoch_time: int,
val_loader: DataLoader,
ce_loss: nn.Module,
device: torch.device
) -> None:
nonlocal best_val_acc_samples
val_loss, val_acc_tokens, val_acc_samples = evaluate(
bdh=bdh,
ce_loss=ce_loss,
loader=val_loader,
device=device
)
mark = "" if val_acc_samples <= best_val_acc_samples else "*"
if epoch_idx==-1:
best_val_acc_samples = 0
print(f"epoch: --- [trn] loss: ------ [val] loss: {val_loss:.4f}, cell acc: {val_acc_tokens:.3f}, board acc: {val_acc_samples:.3f}")
else:
print(f"epoch: {epoch_idx+1:03d} [trn] loss: {epoch_loss:.4f} [val] loss: {val_loss:.4f}, cell acc: {val_acc_tokens:.3f}, board acc: {val_acc_samples:.3f} (time: {epoch_time:.0f}s) {mark}")
if val_acc_samples > best_val_acc_samples:
best_val_acc_samples = val_acc_samples
if epoch_idx != -1:
save_bdh(
bdh=bdh,
boardpath_params=boardpath_params,
bdh_params=bdh_params,
bdh_train_params=bdh_train_params,
path=path
)
return epoch_callback
def run_training():
boardpath_params, bdh_params, bdh_train_params = get_config()
device = get_device()
train_loader, val_loader = get_loaders(boardpath_params, bdh_train_params.batch_size)
bdh = BDH(bdh_params).to(device)
epoch_callback = create_epoch_callback(
boardpath_params=boardpath_params,
bdh_params=bdh_params,
bdh_train_params=bdh_train_params,
path="boardpath.pt"
)
print()
boardpath_summary(boardpath_params)
bdh_summary(bdh_params, bdh_train_params, bdh, device)
train(
bdh=bdh,
bdh_train_params=bdh_train_params,
train_loader=train_loader,
val_loader=val_loader,
device=device,
epoch_callback=epoch_callback
)
def run_inference(path: str):
device=get_device()
bdh, boardpath_params, bdh_params, bdh_train_params = load_bdh(path, device)
print(f"Model loaded from: {path}")
bdh.to(device)
bdh.eval()
input_board, target_board = generate_board(
size=boardpath_params.board_size,
max_wall_prob=boardpath_params.wall_prob
)
input_flat_bs = input_board.flatten().unsqueeze(0).to(device) # [1, seq_len]
with torch.no_grad():
logits_btv, output_frames, x_frames, y_frames, attn_frames, logits_frames = bdh(input_flat_bs, capture_frames=True)
predicted = logits_btv.argmax(dim=-1) # BS
print("\nINPUT BOARD:")
print(format_board(input_board.flatten(), boardpath_params.board_size))
print("\nTARGET BOARD:")
print(format_board(target_board.flatten(), boardpath_params.board_size))
print("\nPREDICTED BOARD:")
print(format_board(predicted.squeeze(0).cpu(), boardpath_params.board_size))
print("\nLegend: . = Floor, # = Wall, S = Start, E = End, * = Path")
print("\nGenerating visualizations...")
from utils.visualize import (
generate_neuron_animation,
generate_board_attention_frames,
generate_simple_board_frames,
generate_animated_sparsity_frames,
combine_frames_side_by_side,
add_watermark_to_frames,
save_gif
)
import numpy as np
# Set to True to only average activations over path cells (START, END, PATH)
USE_PATH_MASK = False
token_mask = None
if USE_PATH_MASK:
target_flat = target_board.flatten().numpy()
token_mask = target_flat >= START # START=2, END=3, PATH=4
# 1. Neuron dynamics (Gx graph)
print("\n[1/4] Neuron dynamics (Gx graph)...")
neuron_frames = generate_neuron_animation(
x_frames=x_frames,
y_frames=y_frames,
model=bdh,
token_mask=token_mask
)
# 2. Simple board predictions
print("\n[2/4] Simple board predictions...")
simple_board_frames = generate_simple_board_frames(
output_frames=output_frames,
board_size=boardpath_params.board_size
)
# 3. Board attention (full detail)
print("\n[3/4] Board attention (full detail)...")
attention_board_frames = generate_board_attention_frames(
output_frames=output_frames,
attn_frames=attn_frames,
prob_frames=logits_frames,
x_frames=x_frames,
board_size=boardpath_params.board_size,
input_board=input_board.flatten()
)
# 4. Animated sparsity chart + Combine into final GIFs
print("\n[4/4] Animated sparsity chart + Combining...")
sparsity_frames = generate_animated_sparsity_frames(x_frames, y_frames)
# GIF 1: Board (simple) + Neuron dynamics
combined_hero = combine_frames_side_by_side(simple_board_frames, neuron_frames)
combined_hero = add_watermark_to_frames(combined_hero)
save_gif(combined_hero, 'combined_board_neuron.gif', duration=500)
# GIF 2: Board attention + Animated sparsity
combined_detail = combine_frames_side_by_side(attention_board_frames, sparsity_frames)
combined_detail = add_watermark_to_frames(combined_detail)
save_gif(combined_detail, 'combined_attention_sparsity.gif', duration=500)
print("\nVisualization files:")
print(" combined_board_neuron.gif - Board predictions + Neuron dynamics")
print(" combined_attention_sparsity.gif - Board attention + Sparsity animation")
print()
def set_all_seeds(seed: int):
torch.manual_seed(seed)
random.seed(seed)
if torch.cuda.is_available():
torch.cuda.manual_seed(seed)
torch.cuda.manual_seed_all(seed)
if torch.backends.mps.is_available():
torch.mps.manual_seed(seed)
def format_board(board_tensor: torch.Tensor, board_size: int) -> str:
"""Format a flattened board tensor as a visual grid."""
board = board_tensor.view(board_size, board_size)
symbols = {FLOOR: '.', WALL: '#', START: 'S', END: 'E', PATH: '*'}
result = []
for row in board:
result.append(' '.join(symbols.get(int(cell), str(int(cell))) for cell in row))
return '\n'.join(result)
if __name__ == '__main__':
parser = argparse.ArgumentParser(description="BDH Boardpath Training and Inference")
parser.add_argument("--mode", choices=["train", "inference"], required=True,
help="Mode to run: train (trains and saced model) or inference (loads model and runs on random sample)")
parser.add_argument("--seed",
help="Seed, only relevant in train mode")
parser.add_argument("--model", default="boardpath.pt",
help="Model file path (default: boardpath.pt)")
args = parser.parse_args()
if args.seed:
seed = int(args.seed)
set_all_seeds(seed) # 1337
print(f"seed: {seed}")
else:
print("seed: random")
if args.mode == "train":
run_training()
elif args.mode == "inference":
run_inference(args.model)