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TcpClient.cs
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323 lines (273 loc) · 9.57 KB
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using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
/// <summary>
/// TCP Client 모듈
/// </summary>
public class TcpClient
{
/// <summary>
/// Tcp Client로 전달받은 데이터 형식
/// </summary>
public class ReceiveData
{
public string header;
public byte[] content;
public ReceiveData(string header, byte[] content)
{
this.header = header;
this.content = content;
}
}
private class SendData
{
public string header;
public byte[] content;
public SendData(string header, byte[] content)
{
this.header = header;
this.content = content;
}
}
public delegate void ReceiveMessageHandler(ReceiveData data);
/// <summary>
/// TCP Client를 통해 전달받은 데이터를 처리한 이벤트
/// </summary>
/// <usage>
/// tcp.OnReceiveMessage += ShowLog;
///
/// private void ShowLog(TcpClient.ReceiveData message)
/// {
/// Console.WriteLine($"{message.header} : {Encoding.Default.GetString(message.content)}");
/// }
/// </usage>
public event ReceiveMessageHandler OnReceiveMessage;
public delegate void ConnectionChangedEventHandler();
public event ConnectionChangedEventHandler OnConnectAccepted;
public delegate void LogDelegate(string message);
public event LogDelegate Log;
public Socket tcpSocket = null;
private Thread connectThread = null;
private Thread receiveThread = null;
private Thread invokeMessageThread = null;
private Thread waitMessageTrhead = null;
private Queue<ReceiveData> receiveDataQueue;
private int reconnectCount;
private string serverIp;
private int port;
private int maxReconnectCount;
private readonly int headerSize = 10;
private readonly int maxPacketSize = 1024;
private Queue<SendData> sendDataQueue;
private bool isSendProcessWorking = false;
public TcpClient(int maxReconnectCount)
{
this.maxReconnectCount = maxReconnectCount;
reconnectCount = maxReconnectCount;
receiveDataQueue = new Queue<ReceiveData>();
sendDataQueue = new Queue<SendData>();
invokeMessageThread = new Thread(InvokeMessageEvent);
invokeMessageThread.Start();
waitMessageTrhead = new Thread(InvokeSendMessageEvent);
waitMessageTrhead.Start();
}
/// <summary>
/// TCP 모듈을 초기화시켜준다.
/// </summary>
/// <param name="serverIp">접속할 Server의 IP</param>
/// <param name="port">열어놓을 포트</param>
/// <usage>
/// TcpClient tcp = new TcpServer();
/// tcp.InitializeServer(tcpPort);
/// </usage>
public void InitializeClient(string serverIp, int port)
{
this.serverIp = serverIp;
this.port = port;
IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse(serverIp), port);
tcpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
connectThread = new Thread(new ParameterizedThreadStart(Connect));
connectThread.Start(serverEndPoint);
}
/// <summary>
/// TCP 클라이언트를 통해 데이터를 전달한다.
/// </summary>
/// <param name="header">전달할 데이터의 헤더, 크기는 10 Byte까지다.</param>
/// <param name="contentsData">전달할 데이터</param>
/// <usage>
/// tcp.SendMessage("Command", datas);
/// </usage>
public void SendMessage(string header, byte[] contentsData)
{
try
{
if (!tcpSocket.Connected)
{
return;
}
if (isSendProcessWorking)
{
SendData sendDataInfo = new SendData(header, contentsData);
sendDataQueue.Enqueue(sendDataInfo);
return;
}
isSendProcessWorking = true;
byte[] headerData = Encoding.UTF8.GetBytes(header);
Array.Resize(ref headerData, headerSize);
byte[] sendData = new byte[headerData.Length + contentsData.Length];
Array.Copy(headerData, sendData, headerData.Length);
Array.Copy(contentsData, 0, sendData, headerData.Length, contentsData.Length);
int dataLength = sendData.Length;
byte[] dataSize = new byte[4];
dataSize = BitConverter.GetBytes(dataLength);
tcpSocket.Send(dataSize);
int cumulativeDataLength = 0;
int remainDataLength = dataLength;
int sendDataLength = 0;
while(cumulativeDataLength < dataLength)
{
if(remainDataLength > maxPacketSize)
{
sendDataLength = tcpSocket.Send(sendData, cumulativeDataLength, maxPacketSize, SocketFlags.None);
}
else
{
sendDataLength = tcpSocket.Send(sendData, cumulativeDataLength, remainDataLength, SocketFlags.None);
}
cumulativeDataLength += sendDataLength;
remainDataLength -= sendDataLength;
}
isSendProcessWorking = false;
}
catch(Exception e)
{
isSendProcessWorking = false;
Log?.Invoke(e.Message);
}
}
public void Terminate()
{
isSendProcessWorking = false;
connectThread?.Abort();
receiveThread?.Abort();
invokeMessageThread?.Abort();
tcpSocket.Close();
}
private void Connect(object endPoint)
{
try
{
IPEndPoint ipEndpoint = (IPEndPoint)endPoint;
IAsyncResult connectResult = tcpSocket.BeginConnect(ipEndpoint, null, null);
bool success = connectResult.AsyncWaitHandle.WaitOne(5000, true);
if(tcpSocket.Connected)
{
tcpSocket.EndConnect(connectResult);
receiveDataQueue.Clear();
receiveThread = new Thread(ReceiveMessage);
receiveThread.Start();
OnConnectAccepted?.Invoke();
reconnectCount = maxReconnectCount;
}
else
{
tcpSocket.Close();
throw new SocketException((int)SocketError.TimedOut);
}
}
catch(SocketException e)
{
Log?.Invoke(e.Message);
if(e.ErrorCode == (int)SocketError.TimedOut && reconnectCount-- != 0)
{
Thread.Sleep(3000);
InitializeClient(serverIp, port);
}
}
catch(Exception e)
{
Log?.Invoke(e.Message);
}
}
private void ReceiveMessage()
{
try
{
while(true)
{
byte[] dataSize = new byte[4];
tcpSocket.Receive(dataSize, 0, 4, SocketFlags.None);
int dataLength = BitConverter.ToInt32(dataSize, 0);
if (dataLength == 0)
{
throw new SocketException((int)SocketError.ConnectionReset);
}
byte[] receivedData = new byte[dataLength];
int remainDataLength = dataLength;
int cumulativeDataLength = 0;
int receivedDataLength = 0;
while(cumulativeDataLength < dataLength)
{
if(remainDataLength > maxPacketSize)
{
receivedDataLength = tcpSocket.Receive(receivedData, cumulativeDataLength, maxPacketSize, 0);
}
else
{
receivedDataLength = tcpSocket.Receive(receivedData, cumulativeDataLength, remainDataLength, 0);
}
if(receivedDataLength == 0)
{
break;
}
cumulativeDataLength += receivedDataLength;
remainDataLength -= receivedDataLength;
}
byte[] headerData = new byte[headerSize];
byte[] contentsData = new byte[dataLength - headerSize];
Array.Copy(receivedData, 0, headerData, 0, headerSize);
headerData = Array.FindAll(headerData, o => o != 0);
Array.Copy(receivedData, headerSize, contentsData, 0, dataLength - headerSize);
ReceiveData receivedTcpData = new ReceiveData(Encoding.Default.GetString(headerData), contentsData);
receiveDataQueue.Enqueue(receivedTcpData);
}
}
catch(SocketException e)
{
Log?.Invoke(e.Message);
if(e.ErrorCode == (int)SocketError.ConnectionReset)
{
InitializeClient(serverIp, port);
}
}
catch(Exception e)
{
Log?.Invoke(e.Message);
}
}
private void InvokeMessageEvent()
{
while(true)
{
if(receiveDataQueue.Count > 0)
{
ReceiveData receiveData = receiveDataQueue.Dequeue();
OnReceiveMessage?.Invoke(receiveData);
}
}
}
private void InvokeSendMessageEvent()
{
while (true)
{
if (!isSendProcessWorking && sendDataQueue.Count > 0)
{
SendData sendData = sendDataQueue.Dequeue();
SendMessage(sendData.header, sendData.content);
}
}
}
}