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InteractionConfig.kt
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72 lines (62 loc) · 2.37 KB
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/*
* Copyright 2025 Lambda
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lambda.config.groups
import com.lambda.interaction.request.rotating.visibilty.PointSelection
import com.lambda.util.Describable
import com.lambda.util.NamedEnum
interface InteractionConfig {
/**
* Maximum entity interaction distance
*/
val attackReach: Double
/**
* Maximum block interaction distance
*/
val interactReach: Double
/**
* Maximum possible interaction distance
*
* Equals to `max(attackReach, placeReach)` if both are present. Equals to one of them otherwise
*/
val scanReach: Double
/**
* Whether to include the environment to the ray cast context.
*
* if false: skips walls for entities, skips entities for blocks.
*/
val strictRayCast: Boolean
/**
* Whether to check if an AABB side is visible.
*/
val checkSideVisibility: Boolean
/**
* Grid divisions count per surface of the hit box.
*/
val resolution: Int
/**
* The way to select the best point.
*/
val pointSelection: PointSelection
enum class InteractConfirmationMode(
override val displayName: String,
override val description: String
): NamedEnum, Describable {
None("No confirmation", "Send the interaction and don’t wait for the server. Lowest latency, but effects may briefly appear if the server rejects it."),
InteractThenAwait("Interact now, confirm later", "Show interaction effects immediately, then wait for the server to confirm. Feels instant while still verifying the result."),
AwaitThenInteract("Confirm first, then interact", "Wait for the server response before showing any effects. Most accurate and safe, but adds a short delay.")
}
}