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Update documentation landing page
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include/base/libmesh_documentation.h

Lines changed: 3 additions & 3 deletions
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@@ -23,12 +23,12 @@
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* - 2, 3, and 4 noded edges (\p Edge2, \p Edge3, \p Edge4).
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*
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* - Generic 2D Finite Elements
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* - 3 and 6 noded triangles (\p Tri3, \p Tri6).
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* - 3, 6 and 7 noded triangles (\p Tri3, \p Tri6, \p Tri7).
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* - 4, 8, and 9 noded quadrilaterals (\p Quad4, \p Quad8, \p Quad9).
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* - 4 and 6 noded infinite quadrilaterals (\p InfQuad4, \p InfQuad6).
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*
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* - Generic 3D Finite Elements
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* - 4 and 10 noded tetrahedra (\p Tet4, \p Tet10).
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* - 4, 10 and 14 noded tetrahedra (\p Tet4, \p Tet10, \p Tet14).
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* - 8, 20, and 27 noded hexahedra (\p Hex8, \p Hex20, \p Hex27).
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* - 6, 15, and 18 noded prisms (\p Prism6, \p Prism15, \p Prism18).
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* - 5, 13, and 14 noded pyramids (\p Pyramid5, \p Pyramid13, \p Pyramid14).
@@ -40,7 +40,7 @@
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* - Hierarchic
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* - C1 elements (Hermite, Clough-Tocher)
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* - Discontinuous elements (Monomials, L2-Lagrange)
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* - Vector-valued elements (Lagrange-Vec, Nedelec first type)
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* - Vector-valued elements (Lagrange-Vec, Monomial-Vec, Nedelec first type)
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*
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* - Dimension-independence
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* - Operators are defined to allow the same code to run unmodified on 2D and 3D applications.

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