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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 11#pragma once
22
33#include " RE/B/BGSAimModel.h"
4- #include " RE/N/NiPoint.h"
54#include " RE/B/BSSpring_SpringState.h"
5+ #include " RE/N/NiPoint.h"
66
77namespace RE
88{
Original file line number Diff line number Diff line change 11#pragma once
22
3- #include " RE/N/NiPoint.h"
43#include " RE/B/BSSpring_SpringState.h"
4+ #include " RE/N/NiPoint.h"
55
66namespace RE
77{
Original file line number Diff line number Diff line change @@ -15,7 +15,7 @@ namespace RE
1515 template class BSPointerHandle <TESObjectREFR>;
1616 static_assert (sizeof (BSPointerHandle<TESObjectREFR>) == 0x4 );
1717
18- template class BSUntypedPointerHandle <>;
18+ template class BSUntypedPointerHandle <>;
1919 static_assert (sizeof (BSUntypedPointerHandle<>) == 0x4 );
2020
2121 template class BSPointerHandleManagerInterface <Actor>;
Original file line number Diff line number Diff line change 22
33namespace RE
44{
5- template class SettingT <GameSettingCollection>;
5+ template class SettingT <GameSettingCollection>;
66 static_assert (sizeof (SettingT<GameSettingCollection>) == 0x18 );
77
88 template class SettingT <INIPrefSettingCollection>;
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