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deadlock_test.go
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463 lines (418 loc) · 9.81 KB
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package deadlock
import (
"math/rand"
"runtime"
"sync"
"sync/atomic"
"testing"
"time"
)
func restore() func() {
var prevOpts Options
Opts.ReadLocked(func() { prevOpts = Opts })
return func() {
Opts.WriteLocked(func() { Opts = prevOpts })
}
}
func spinWait(t *testing.T, addr *uint32, want uint32) {
t.Helper()
for waited := 0; waited < 1000; waited++ {
if atomic.LoadUint32(addr) == want {
break
}
time.Sleep(time.Millisecond)
}
time.Sleep(time.Millisecond * 10)
if got := atomic.LoadUint32(addr); got != want {
t.Fatal("expected", want, "deadlocks, detected", got)
}
}
func randomWait(limit int) {
if n := rand.Intn(limit); n > 0 {
time.Sleep(time.Millisecond * time.Duration(n))
} else {
runtime.Gosched()
}
}
func maybeLock(l sync.Locker, load *int32) bool {
if rand.Intn(2) == 0 {
return false
}
atomic.AddInt32(load, 1)
l.Lock()
return true
}
func doUnLock(l sync.Locker, load *int32) {
l.Unlock()
atomic.AddInt32(load, -1)
}
func TestDummyLock(t *testing.T) {
// to keep full test coverage even though the code path
// is never taken on versions of go prior to 1.18
lock(nil, nil, nil)
}
func TestNoDeadlocks(t *testing.T) {
defer restore()()
const timeout = time.Second * 10
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = timeout
Opts.MaxMapSize = 1
})
var a DeadlockRWMutex
var b DeadlockMutex
var c DeadlockRWMutex
var wg sync.WaitGroup
var load int32
const wantedLoad = 50
for i := runtime.NumCPU() * wantedLoad; i > 0 && atomic.LoadInt32(&load) < wantedLoad; i-- {
wg.Add(1)
go func() {
defer wg.Done()
func() {
if maybeLock(&a, &load) {
defer doUnLock(&a, &load)
} else if maybeLock(a.RLocker(), &load) {
defer doUnLock(a.RLocker(), &load)
}
func() {
if maybeLock(&b, &load) {
defer doUnLock(&b, &load)
}
func() {
if maybeLock(&c, &load) {
defer doUnLock(&c, &load)
} else if maybeLock(c.RLocker(), &load) {
defer doUnLock(c.RLocker(), &load)
}
randomWait(2)
}()
}()
}()
}()
}
ch := make(chan struct{})
go func() {
defer close(ch)
wg.Wait()
}()
select {
case <-ch:
case <-time.After(timeout):
t.Error("timeout waiting for load test to finish")
}
}
func TestLockOrder(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = 0
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var a DeadlockRWMutex
var b DeadlockMutex
go func() {
a.Lock()
b.Lock()
runtime.Gosched()
b.Unlock()
a.Unlock()
}()
spinWait(t, &deadlocks, 0)
go func() {
b.Lock()
a.RLock()
runtime.Gosched()
a.RUnlock()
b.Unlock()
}()
spinWait(t, &deadlocks, 1)
}
func TestHardDeadlock(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.MaxMapSize = 0
Opts.PrintAllCurrentGoroutines = true
Opts.DeadlockTimeout = time.Millisecond * 20
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var mu DeadlockMutex
mu.Lock()
ch := make(chan struct{})
go func() {
defer close(ch)
mu.Lock()
defer mu.Unlock()
}()
spinWait(t, &deadlocks, 1)
mu.Unlock()
select {
case <-ch:
case <-time.After(time.Millisecond * 100):
t.Error("timeout waiting for deadlock to resolve")
}
}
func TestRWMutex(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = time.Millisecond * 20
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var a DeadlockRWMutex
a.Lock()
go func() {
a.Lock()
defer a.Unlock()
}()
spinWait(t, &deadlocks, 1)
ch := make(chan struct{})
locker := a.RLocker()
go func() {
defer close(ch)
locker.Lock()
defer locker.Unlock()
}()
spinWait(t, &deadlocks, 2)
a.Unlock()
select {
case <-ch:
case <-time.After(time.Millisecond * 100):
t.Error("timeout waiting for deadlock to resolve")
}
}
type rwlocker interface {
RLock()
RUnlock()
}
func runlock(l rwlocker) {
l.RUnlock()
}
func unlock(l sync.Locker) {
l.Unlock()
}
func TestStarvedRLockMultipleReaders(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = time.Millisecond * 20
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var a DeadlockRWMutex
// Reader 1 holds RLock for the duration of the test.
a.RLock()
// Reader 2 briefly holds and releases RLock. Before the fix, this
// corrupted the cur map: postLock overwrote reader 1's entry, then
// postUnlock deleted it entirely even though reader 1 still held it.
done := make(chan struct{})
go func() {
a.RLock()
runlock(&a)
close(done)
}()
<-done
// Writer tries to Lock — blocks because reader 1 still holds RLock.
go func() {
a.Lock()
defer a.Unlock()
}()
time.Sleep(time.Millisecond * 100)
// Starved reader tries RLock — blocked by the pending writer.
ch := make(chan struct{})
go func() {
defer close(ch)
a.RLock()
defer a.RUnlock()
}()
select {
case <-ch:
t.Fatal("expected a timeout")
case <-time.After(time.Millisecond * 100):
}
if atomic.LoadUint32(&deadlocks) != 2 {
t.Fatalf("expected 2 deadlocks, detected %d", deadlocks)
}
a.RUnlock()
<-ch
}
// TestManyReadersFewWriters stresses the RWMutex tracking under high read
// concurrency with infrequent writers. Existing tests use at most ~10
// goroutines with a balanced reader/writer mix; real-world usage often has
// dozens of readers racing against a handful of writers. This exercises:
// - the per-goroutine cur map ref-counting under heavy concurrent RLock/RUnlock,
// where many goroutines simultaneously call postLock and postUnlock;
// - lock-order detection with a large number of concurrent reader entries;
// - timer pool contention when many DeadlockTimeout timers are live at once.
func TestManyReadersFewWriters(t *testing.T) {
defer restore()()
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = time.Millisecond * 5000
})
var mu DeadlockRWMutex
var wg sync.WaitGroup
const numReaders = 100
const numWriters = 3
const readerIters = 50
const writerIters = 10
for i := 0; i < numReaders; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for k := 0; k < readerIters; k++ {
mu.RLock()
time.Sleep(time.Duration(rand.Intn(500)) * time.Microsecond)
mu.RUnlock()
}
}()
}
for i := 0; i < numWriters; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for k := 0; k < writerIters; k++ {
mu.Lock()
time.Sleep(time.Duration(rand.Intn(200)) * time.Microsecond)
mu.Unlock()
time.Sleep(time.Duration(rand.Intn(1000)) * time.Microsecond)
}
}()
}
wg.Wait()
}
// TestConcurrentLockOrderDetection verifies that lock-order violation detection
// works correctly under real goroutine contention. TestLockOrder runs its two
// goroutines sequentially (wg.Wait() between them), so the order map and cur map
// are only contested by one goroutine at a time. Here, many goroutines
// simultaneously call preLock, postLock, and postUnlock — all contending on
// lo.mu — while each one independently detects the same A→B vs B→A conflict.
// This stresses concurrent iteration of lo.cur, concurrent reads/writes to
// lo.order, and concurrent invocations of OnPotentialDeadlock.
func TestConcurrentLockOrderDetection(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = 0
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var a, b DeadlockMutex
// Establish the A→B ordering in the lock-order map.
a.Lock()
b.Lock()
unlock(&b)
a.Unlock()
// Launch many goroutines that all acquire B→A concurrently. Each one
// triggers a violation in preLock when it tries to acquire A while holding
// B. Because every goroutine acquires in the same order (B then A), they
// cannot actually deadlock with each other.
var wg sync.WaitGroup
start := make(chan struct{})
for i := 0; i < 20; i++ {
wg.Add(1)
go func() {
defer wg.Done()
<-start
for k := 0; k < 10; k++ {
b.Lock()
a.Lock()
unlock(&a)
b.Unlock()
}
}()
}
close(start)
wg.Wait()
if d := atomic.LoadUint32(&deadlocks); d == 0 {
t.Fatal("expected at least 1 lock-order violation, detected 0")
}
}
func TestLockDuplicate(t *testing.T) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = 0
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var a DeadlockRWMutex
var b DeadlockMutex
aStart := make(chan struct{})
aDone := make(chan struct{})
go func() {
defer close(aDone)
a.RLock()
close(aStart)
a.Lock()
unlock(&a)
}()
<-aStart
spinWait(t, &deadlocks, 1)
a.RUnlock()
select {
case <-aDone:
case <-time.After(time.Millisecond * 100):
t.Fatal("timeout waiting for recursive RWMutex test goroutine")
}
bStart := make(chan struct{})
bDone := make(chan struct{})
go func() {
defer close(bDone)
b.Lock()
close(bStart)
b.Lock()
runtime.Gosched()
b.Unlock()
}()
<-bStart
spinWait(t, &deadlocks, 2)
b.Unlock()
select {
case <-bDone:
case <-time.After(time.Millisecond * 100):
t.Fatal("timeout waiting for recursive Mutex test goroutine")
}
}
//go:noinline
func lockOne(m *DeadlockMutex) {
m.Lock()
runtime.Gosched()
m.Unlock()
}
//go:noinline
func lockTwo(wg *sync.WaitGroup, count int, m1, m2 *DeadlockMutex) {
defer wg.Done()
for n := 0; n < count; n++ {
m1.Lock()
lockOne(m2)
m1.Unlock()
}
}
func BenchmarkDeadlocks(b *testing.B) {
defer restore()()
var deadlocks uint32
Opts.WriteLocked(func() {
Opts.DeadlockTimeout = time.Minute
Opts.OnPotentialDeadlock = func() {
atomic.AddUint32(&deadlocks, 1)
}
})
var wg sync.WaitGroup
var m1, m2 DeadlockMutex
wg.Add(2)
go lockTwo(&wg, b.N, &m1, &m2)
go lockTwo(&wg, b.N, &m1, &m2)
wg.Wait()
if atomic.LoadUint32(&deadlocks) > 0 {
b.Fatal("expected no deadlocks, got", deadlocks)
}
}