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Merge pull request #2405 from willend/main
Fixes to AI doc/manual patches
2 parents d640180 + 4cbf69c commit b914814

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docs/manuals/mcstas/intro.tex

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@@ -298,12 +298,12 @@ \section{Overview}
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refer to this bug reporting service for details. Only important
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changes are indicated in the CHANGES document.
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In addition to this manual, extensive and up-to-date documentation is
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maintained on the \McStas/McCode GitHub wiki~\cite{Wiki}:
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maintained on the \MCS/McCode GitHub wiki~\cite{Wiki}:
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\begin{center}
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\url{https://github.com/mccode-dev/McCode/wiki}
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\end{center}
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The wiki covers end-user tutorials, component development guides, GPU
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acceleration, and migration from \McStas~2.x to 3.x.
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acceleration, and migration from \MCS~2.x to 3.x.
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\item Chapter~\ref{s:MCtechniques} concerns Monte Carlo techniques
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and simulation strategies in general
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\item Chapter~\ref{c:running} includes a brief introduction to the

docs/manuals/mcstas/running.tex

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@@ -63,7 +63,7 @@ \subsubsection{Installation via conda-forge (recommended)}
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The recommended installation method for all supported platforms---Linux,
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macOS, and Windows---is via the \texttt{conda-forge} channel. Once a
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conda-compatible environment manager such as Miniforge or Mambaforge is
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available, \McStas can be installed into a fresh conda environment:
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available, \MCS can be installed into a fresh conda environment:
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\begin{verbatim}
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conda create -n mcstas -c conda-forge mcstas
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\subsubsection{Alternative code generator: \texttt{mccode-antlr}}
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\label{s:antlr}
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From \McStas~3.5 onwards an alternative code generator,
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From \MCS~3.5 onwards an alternative code generator,
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\texttt{mcstas-antlr}, is available alongside the classic generator.
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It is built on the ANTLR parser framework rather than the traditional
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\texttt{lex}/\texttt{yacc} toolchain, is implemented primarily in Python,
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\end{verbatim}
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or via the \emph{Save/Edit configuration} dialogue inside \texttt{mcgui}.
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At the time of the \McStas~3.6 release, \texttt{mcstas-antlr} is close to
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At the time of the \MCS~3.6 release, \texttt{mcstas-antlr} is close to
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feature-complete for CPU simulations with a few more issues for GPU/OpenACC
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simulations.
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\subsection{GPU acceleration via OpenACC}
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\label{s:gpu}
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\McStas~3.x supports GPU-accelerated simulations through the OpenACC
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\MCS~3.x supports GPU-accelerated simulations through the OpenACC
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framework, enabling substantial speed-ups over CPU-only execution on
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compatible NVIDIA hardware.
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\subsubsection{Further information}
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GPU terminology specific to \McStas/McXtrace~3 and detailed debugging
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GPU terminology specific to \MCS/McXtrace~3 and detailed debugging
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tips are documented on the McCode wiki:
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\begin{itemize}
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\item GPU terminology table:\\
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\url{https://github.com/mccode-dev/McCode/wiki}
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\end{center}
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The wiki includes end-user guides, component development howtos, GPU
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acceleration information, and migration guides from \McStas~2.x to 3.x.
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acceleration information, and migration guides from \MCS~2.x to 3.x.
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