Skip to content
This repository was archived by the owner on Aug 22, 2024. It is now read-only.
This repository was archived by the owner on Aug 22, 2024. It is now read-only.

Unity BodyTracking Sample catching exception for background thread result = K4A_RESULT_FAILED #1728

@kvibert

Description

@kvibert

Describe the bug

unity Example stops at init, catching exception for background thread result = K4A_RESULT_FAILED

图片

To Reproduce
Execute all the steps on the readme.
open sample scene on unity and play.

Desktop (please complete the following information):

OS with Version:Windows 18362.1256
SDK Version: Azure Kinect SDK v1.4.1 / Azure Kinect Body Tracking SDK v1.1.0
Firmware version: Current Firmware Versions:
RGB camera firmware: 1.6.102
Depth camera firmware: 1.6.75
Depth config file: 6109.7
Audio firmware: 1.6.14
Build Config: Production
-Unity Version: 2019.3.0f1

Additional context
k4aviewer and k4abt_simple_3d_viewer works flawlessly.

Metadata

Metadata

Assignees

Labels

Body TrackingIssue related to the Body Tracking SDKBugSomething isn't workingCode SampleThis issue is related to a code sampleMore Info NeededMore information is required before this issue can be approved

Type

No type
No fields configured for issues without a type.

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions